HomeGamesUpdatesPricingMethodology
Steam News3 March 20206y ago

Patch Notes 3/3/20

We've got an exciting update for The Endless Mission heading your way right now! In addition to adding a HUGE amount of new props for you to use in your own games as well as adding a few games made by our development te

Full notes

Full The Endless Mission update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes3 additions4 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Events
  • Balance
fixedWe've got an exciting update for The Endless Mission heading your way right now! In addition to adding a HUGE amount of new props for you to use in your own games as well as adding a few games made by our development team, we also fixed a number of little things throughout the game.
addedAdded 100 new RTS props to the editor
addedAdded support for World Space UI via the “SmartCanvasUi” script. Note: This reset existing font sizes in user games. If you have any custom UI in your games, you may need to set your font size again. Reach out to us if you have any questions!
addedNew Games From the Development Team
changedOther Improvements
fixedFixed : Event Callbacks sometimes being deleted incorrectly when deleting a referenced object

The Endless Mission changes

fixedWe've got an exciting update for The Endless Mission heading your way right now! In addition to adding a HUGE amount of new props for you to use in your own games as well as adding a few games made by our development team, we also fixed a number of little things throughout the game.
addedAdded 100 new RTS props to the editor
addedAdded support for World Space UI via the “SmartCanvasUi” script. Note: This reset existing font sizes in user games. If you have any custom UI in your games, you may need to set your font size again. Reach out to us if you have any questions!
addedNew Games From the Development Team
changedOther Improvements

We've got an exciting update for The Endless Mission heading your way right now! In addition to adding a HUGE amount of new props for you to use in your own games as well as adding a few games made by our development team, we also fixed a number of little things throughout the game.

Major Changes

  • Added 100 new RTS props to the editor

  • Unified the start menu and global menu into a single consistent experience by making all menu options consistent, accessible, and intuitive so that it's easier to navigate throughout the game.

  • Added support for World Space UI via the “SmartCanvasUi” script. Note: This reset existing font sizes in user games. If you have any custom UI in your games, you may need to set your font size again. Reach out to us if you have any questions!

New Games From the Development Team

  • Coin Pusher

  • Parkour Playground

Other Improvements

  • Fixed: Event Callbacks sometimes being deleted incorrectly when deleting a referenced object

  • Fixed: “Explosion with Damage” was not properly shutting off the damage after the explosion finished

  • Fixed: An issue with changing manipulation modes while dragging a gizmo

  • Fixed: An issue with instantiating Hierarchy references with a null parent

  • Updated: Editor now respects right control, right shift, and right alt

  • Updated: Timer Smart Condition to show proper value when not started yet

  • FixedObjects in the hierarchy will now properly grey out if a parent is disabled
  • Fixed: Alpha value now updates properly in the color picker.

  • Fixed: Lenses were mistakenly manipulating objects in local, instead of world position.

  • Fixed: Improper tooltip with on translation button

  • FixedFixed objects being unable to be selected via the scene view after changing their transform in the hierarchy view
  • ImprovedControls for zooming, orbiting, and panning in the editor. Also added new cursors to indicate these states.
  • Fixed: Racer stats now properly set the health value on the racer.

  • Fixed: Hand jitter in adventure mode character!

  • Fixed: Issue causing some of the RTS unit visuals not showing up properly in levels

  • Fixed: Alt + RMB zooming on the Y-axis was unintentionally inverted

  • Fixed: An issue where dragging out an item while hierarchy had a search string entered could break the editor, requiring a reload.

Source

Steam News / 3 March 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.