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Steam News19 December 20196y ago

Start your engines: the Racer’s here!

We’re excited to announce that today we’ve released the first major update to The Endless Mission and it’s one you’ve been asking for: The Racer!

In this update3

Full notes

Full The Endless Mission update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes7 additions1 change0 removals
  • Gameplay
  • Fixes
  • Balance
changedIf you’ve played The Endless Mission at shows like EGX, Rezzed, or PAX you’ve likely encountered an early version of the Racer. We’ve since made improvements to the game and made it fully ready for you to make your very own race tracks in the Editor as well!
addedWe've also included a number of fixes and other new features:
addedGlobalAdded : The Racer Academy Game, available now for playing, hacking, and editing
fixedGlobalFixed : Disabled Avatar during Platformer intro cutscene
fixedGlobalFixed : Implemented a unit cap per faction in the RTS
fixedGlobalFixed : Optimized Blue Mage particle effects

The Endless Mission changes

changedIf you’ve played The Endless Mission at shows like EGX, Rezzed, or PAX you’ve likely encountered an early version of the Racer. We’ve since made improvements to the game and made it fully ready for you to make your very own race tracks in the Editor as well!
addedWe've also included a number of fixes and other new features:
addedAdded : The Racer Academy Game, available now for playing, hacking, and editing
fixedFixed : Disabled Avatar during Platformer intro cutscene
fixedFixed : Implemented a unit cap per faction in the RTS

We’re excited to announce that today we’ve released the first major update to The Endless Mission and it’s one you’ve been asking for: The Racer! And to celebrate, we’re offering 33% discount on The Endless Mission for a limited time.

If you’ve played The Endless Mission at shows like EGX, Rezzed, or PAX you’ve likely encountered an early version of the Racer. We’ve since made improvements to the game and made it fully ready for you to make your very own race tracks in the Editor as well!

Here’s a video to give you a peek at what’s waiting for you in Dawn City: https://www.youtube.com/watch?v=x6sBjgdMlwk

We’ll also be live on Twitch and Steam today at 2-3:30pm PST building a racer together with viewers, so don’t miss it!

We've also included a number of fixes and other new features:

Patch Notes

Global

  • AddedThe Racer Academy Game, available now for playing, hacking, and editing
  • FixedDisabled Avatar during Platformer intro cutscene
  • Fixed: Implemented a unit cap per faction in the RTS

  • Fixed: Optimized Blue Mage particle effects

  • FixedUpdated LOD range in the Platformer and RTS games to be more appropriate to the LOD Bias setting
  • Fixed: Low framerate when many archers attack at once in the RTS

Editor

  • Added: Top Down Adventure and Racer Templates

  • AddedNew assets from our partners at Terminal Two
  • AddedUpdated Health Controller tech -- important note: there are updates needed if you have custom scripts using HealthController ( click here for details )
  • AddedNew scripts to help you deal and modify damage/healing (DamageVolume will continuously damage things that enter it, while HealthChangeModifier will allow for damage immunities or resistances)
  • AddedNew Megastructure buildings and their individual pieces to the Library.
  • FixedUpdated the Distance which props change LODs and cull out.
  • Fixed: Dropboxes now collapse properly in the Hierarchy

Source

Steam News / 19 December 2019

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