Full notes
Full The Endless Mission update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
For our first update in Early Access, we've included fixes and additions for Adventure Mode, the Editor and more.
Adventure Mode Fixed: Bug with player not dying after failing a side mission Fixed: Bug where action/hacking toggle being present before it is unlocked Fixed: Fearn should no longer disappear during wall destruction cutscene
Editor Fixed: Objects lose references when duplicating an object Fixed: Window fails to scroll when using the arrow keys with Auto-Complete Fixed: Game light fails to update until playing the game Added: Smart UI feature upgrades, including button transition support for smart buttons, mask support for images, and improvements to the display of nested classes in the inspector Fixed/Added: Quality of Life updates to address small issues in Editor
Auto-versioning incrementing and smart UI for smart conditions
Added simple sequence script to allow players to more easily make their own starting UI
Removed "Reset" function from several objects keeping legacy support)
Improvements to Smart UI and Simple Inventory
Global Fixed: Video Quality Menu's Confirm and Revert buttons are now outside scrollable window Fixed: Notification of invalid email upon account creation
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Source
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