Full notes
Full The Ember Saga: A New Fire update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Embers! This update is very bug and balance centered, but new content will be coming soon. We appreciate you guys and please remember to become involved in the discussion boards. Now, let's get to the patch notes.
What changed
- Balance
- Gameplay
- Events
- Performance
The Ember Saga: A New Fire changes
BUG FIXES
Bug fixes
Animation Overlay
Event Stacking
Event Colliding
Fix crash of NPC face load
SKILL BALANCE UPDATE
Changes to skills
Magic costs increased
Magic damage increased
Melee Tp costs reduced
Some skills have received a small increase to critical hit rate
GAME PLAY CHANGES
Critical Hit - Increased base critical hit rate but lowered the base modifier to 2 instead of 3.
New CEV(Critical Evason Rate) stat which can give them an increased resistance to critical hits. This is only being applied to fly enemies currently
MENU AND CONTROL FUNCTIONS
Added a better Keyboard Config feature
Added a better Save feature
Added an in-battle status feature
FUTURE UPDATE OUTLOOK
Next Update will focus on better-balanced Experience Curve is targeted to be an end of April release
Next round of updates will include a new area, Wellington, with more story content and new quest lines
Source
Changelog.gg summarizes and formats this update. How we read updates.
