Full notes
Full The Edibles update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, everyone! The game has been patched to fix a few bugs.
What changed
3 fixes0 additions0 changes0 removals
- Balance
- Fixes
fixedFixed a bug where passives would not work if an enemy died from a debuff.
fixedFixed a bug where Bluebug's melee attacks would not reach from certain directions
fixedFixed a game balance issue where enemies have too much initial health
The Edibles changes
fixedFixed a bug where passives would not work if an enemy died from a debuff.
fixedFixed a bug where Bluebug's melee attacks would not reach from certain directions
fixedFixed a game balance issue where enemies have too much initial health
Changes
Fixed a bug where passives would not work if an enemy died from a debuff.
Fixed a bug where Bluebug's melee attacks would not reach from certain directions
Fixed a game balance issue where enemies have too much initial health
Source
Changelog.gg summarizes and formats this update. How we read updates.
