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Steam News29 June 20261mo ago

Hotfix - Floor Income Fix and Worker Morale Balance

Hi everyone! I've just released a small hotfix focused on the two issues that were reported most often by the community.

In this update2

Full notes

Full The Dream Office update

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What changed

4 fixes1 addition4 changes0 removals
  • Gameplay
  • Fixes
  • Balance
fixedHi everyone!I've just released a small hotfix focused on the two issues that were reported most often by the community.
changedFixedEnd-of-day income calculation - earnings are now correctly collected from all owned floors , regardless of which floor you end the day on.
addedFixedWorker morale rebalance - morale now drops one level every 6 days instead of every day. This means you'll now have 12 days before a worker who hasn't been visited reaches Low Morale .
fixedFixedBonus requirement fixes - fixed several tenant offers where additional device bonuses could not be completed correctly. Bonus requirements should now work as intended.
changedFixedDevice bonus balancing - device bonuses are now calculated correctly for each individual room instead of only counting a single qualifying room, resulting in more accurate daily income.
fixedFixedRoom assignment fixes - fixed incorrect room assignments on office floors #4 and #5 that could cause tenants and NPCs to use the wrong offices and objects to disappear.

The Dream Office changes

fixedI've just released a small hotfix focused on the two issues that were reported most often by the community.
changedEnd-of-day income calculation - earnings are now correctly collected from all owned floors , regardless of which floor you end the day on.
addedWorker morale rebalance - morale now drops one level every 6 days instead of every day. This means you'll now have 12 days before a worker who hasn't been visited reaches Low Morale .
fixedBonus requirement fixes - fixed several tenant offers where additional device bonuses could not be completed correctly. Bonus requirements should now work as intended.
changedDevice bonus balancing - device bonuses are now calculated correctly for each individual room instead of only counting a single qualifying room, resulting in more accurate daily income.

Hi everyone!

I've just released a small hotfix focused on the two issues that were reported most often by the community.

Fixed

  • End-of-day income calculation - earnings are now correctly collected from all owned floors, regardless of which floor you end the day on.

  • Worker morale rebalance - morale now drops one level every 6 days instead of every day. This means you'll now have 12 days before a worker who hasn't been visited reaches Low Morale.

  • Bonus requirement fixes - fixed several tenant offers where additional device bonuses could not be completed correctly. Bonus requirements should now work as intended.

  • Device bonus balancing - device bonuses are now calculated correctly for each individual room instead of only counting a single qualifying room, resulting in more accurate daily income.

  • Room assignment fixes - fixed incorrect room assignments on office floors #4 and #5 that could cause tenants and NPCs to use the wrong offices and objects to disappear.

More fixes are already in progress.

This hotfix is a direct response to your recent reports, so I wanted to get these changes into your hands as quickly as possible.

Thank you for all your feedback, and enjoy!

Source

Steam News / 29 June 2026

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