What changed
4 fixes1 addition4 changes0 removals
fixedHi everyone!I've just released a small hotfix focused on the two issues that were reported most often by the community.
changedFixedEnd-of-day income calculation - earnings are now correctly collected from all owned floors , regardless of which floor you end the day on.
addedFixedWorker morale rebalance - morale now drops one level every 6 days instead of every day. This means you'll now have 12 days before a worker who hasn't been visited reaches Low Morale .
fixedFixedBonus requirement fixes - fixed several tenant offers where additional device bonuses could not be completed correctly. Bonus requirements should now work as intended.
changedFixedDevice bonus balancing - device bonuses are now calculated correctly for each individual room instead of only counting a single qualifying room, resulting in more accurate daily income.
fixedFixedRoom assignment fixes - fixed incorrect room assignments on office floors #4 and #5 that could cause tenants and NPCs to use the wrong offices and objects to disappear.
The Dream Office changes
fixedI've just released a small hotfix focused on the two issues that were reported most often by the community.
changedEnd-of-day income calculation - earnings are now correctly collected from all owned floors , regardless of which floor you end the day on.
addedWorker morale rebalance - morale now drops one level every 6 days instead of every day. This means you'll now have 12 days before a worker who hasn't been visited reaches Low Morale .
fixedBonus requirement fixes - fixed several tenant offers where additional device bonuses could not be completed correctly. Bonus requirements should now work as intended.
changedDevice bonus balancing - device bonuses are now calculated correctly for each individual room instead of only counting a single qualifying room, resulting in more accurate daily income.
Hi everyone!
I've just released a small hotfix focused on the two issues that were reported most often by the community.
Fixed
End-of-day income calculation - earnings are now correctly collected from all owned floors, regardless of which floor you end the day on.
Worker morale rebalance - morale now drops one level every 6 days instead of every day. This means you'll now have 12 days before a worker who hasn't been visited reaches Low Morale.
Bonus requirement fixes - fixed several tenant offers where additional device bonuses could not be completed correctly. Bonus requirements should now work as intended.
Device bonus balancing - device bonuses are now calculated correctly for each individual room instead of only counting a single qualifying room, resulting in more accurate daily income.
Room assignment fixes - fixed incorrect room assignments on office floors #4 and #5 that could cause tenants and NPCs to use the wrong offices and objects to disappear.
More fixes are already in progress.
This hotfix is a direct response to your recent reports, so I wanted to get these changes into your hands as quickly as possible.
Thank you for all your feedback, and enjoy!