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Steam News16 August 20223y ago

Inventory Overhaul Update

After hearing about the couple issues people were having with puzzle items, I went ahead and built an entirely new system for them from the ground-up.

Full notes

Full The Dream of Shadowlands Episode 2 update

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What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
addedAfter hearing about the couple issues people were having with puzzle items, I went ahead and built an entirely new system for them from the ground-up. Before, you were only able to hold one puzzle item at a time and there was no dedicated inventory tray for them. I reworked the pause menu to accommodate them now, though. Here's the rundown: -Both combat and puzzle items are now equipable/unequipable -Puzzle items have their own dedicated inventory slots -Cleaned up presentation for puzzle item sprites to have borders -Code overhaul so both menu/inventory and puzzle programming were rewritten to work with this change -Cleaned up saving/loading to be cross compatible across different versions and episodes
addedI tested everything as much as I could but in case anyone runs into an error with this new update, please let me know ASAP in the comments with your error code and I will work on a fix!

The Dream of Shadowlands Episode 2 changes

addedAfter hearing about the couple issues people were having with puzzle items, I went ahead and built an entirely new system for them from the ground-up. Before, you were only able to hold one puzzle item at a time and there was no dedicated inventory tray for them. I reworked the pause menu to accommodate them now, though. Here's the rundown: -Both combat and puzzle items are now equipable/unequipable -Puzzle items have their own dedicated inventory slots -Cleaned up presentation for puzzle item sprites to have borders -Code overhaul so both menu/inventory and puzzle programming were rewritten to work with this change -Cleaned up saving/loading to be cross compatible across different versions and episodes
addedI tested everything as much as I could but in case anyone runs into an error with this new update, please let me know ASAP in the comments with your error code and I will work on a fix!

After hearing about the couple issues people were having with puzzle items, I went ahead and built an entirely new system for them from the ground-up. Before, you were only able to hold one puzzle item at a time and there was no dedicated inventory tray for them. I reworked the pause menu to accommodate them now, though. Here's the rundown: -Both combat and puzzle items are now equipable/unequipable -Puzzle items have their own dedicated inventory slots -Cleaned up presentation for puzzle item sprites to have borders -Code overhaul so both menu/inventory and puzzle programming were rewritten to work with this change -Cleaned up saving/loading to be cross compatible across different versions and episodes

I tested everything as much as I could but in case anyone runs into an error with this new update, please let me know ASAP in the comments with your error code and I will work on a fix!

Source

Steam News / 16 August 2022

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