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Steam News1 January 20215y ago

Optimization Update 12/31/20

Hey all, after being notified about some random game closures and performance issues, I dropped what I was doing to set up Episode 2 and spent hours upon hours optimizing the game where I could. Final product?

Full notes

Full The Dream of Shadowlands Episode 1 update

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Repeated intro

Hey all, after being notified about some random game closures and performance issues, I dropped what I was doing to set up Episode 2 and spent hours upon hours optimizing the game where I could. Final product? Still not as optimized as I want but definitely better. Those on the border between proper performance and issues may have the game run better now at least! The two remaining biggest issues are the depth system, which was one of the things I tried the longest to fix but could not change as much as I wanted for now, and the dialogue system, which I trimmed a lot of unused code out of but it could still be a lot better. The problem is that neither of these systems were my original code, so I have to be a lot more careful changing too much or else it could break. Because I have changed a decent amount, please let me know if new bugs have sprung up since!

What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedHey all, after being notified about some random game closures and performance issues, I dropped what I was doing to set up Episode 2 and spent hours upon hours optimizing the game where I could. Final product? Still not as optimized as I want but definitely better. Those on the border between proper performance and issues may have the game run better now at least! The two remaining biggest issues are the depth system, which was one of the things I tried the longest to fix but could not change as much as I wanted for now, and the dialogue system, which I trimmed a lot of unused code out of but it could still be a lot better. The problem is that neither of these systems were my original code, so I have to be a lot more careful changing too much or else it could break. Because I have changed a decent amount, please let me know if new bugs have sprung up since!

Changes I made include:

-Putting limits on how many times the game checks the computer's files for save files and preferences

-Reducing the number of fish that appear in rooms

-Slight modification to the depth system

-Removal of unused features/code in the dialogue system

-Made the save rock brighter/more clear

-Cleaned up the main menu code a bit to properly hover on the right options after going back to a previous page

Source

Steam News / 1 January 2021

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