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Steam News14 November 20169y ago

November Update

Fellow Darlings, There won't be a November patch since we've exclusively been working on Chapter 6 this month and none of the changes we've made to the game has affected previous chapters (as they usually do).

Full notes

Full The Dream Machine: Chapter 1 & 2 update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedFellow Darlings, There won't be a November patch since we've exclusively been working on Chapter 6 this month and none of the changes we've made to the game has affected previous chapters (as they usually do). Progress has been pretty strong lately. I was stuck on what I (somewhat jokingly) call the "boss puzzle", and had to backtrack the design a little bit. Nothing too major though. I just had to rework the general flow of the puzzle. That's been resolved now however. There's still a ton of work for me to do on that puzzle (mostly dialogue) but I've gotten over that largest hump. Which is nice. Erik has moved on to the second to last sequence in the game. It requires some experimentation with camera techniques we've never used before, but that will hopefully not take too long. After that we only have the last sequence left to do. We'll continue to be coy about release dates for a little while longer, because our time estimations are usually wrong and that just pisses people off. UPDATE: I couldn't keep my sticky fingers away from the game. That's how I roll. Sue me. Here's what this mini update contains: • Game: Attempted to make the game stay on top of the Windows 10 task bar • Demo: Updated demo Big love! - a

The Dream Machine: Chapter 1 & 2 changes

fixedFellow Darlings, There won't be a November patch since we've exclusively been working on Chapter 6 this month and none of the changes we've made to the game has affected previous chapters (as they usually do). Progress has been pretty strong lately. I was stuck on what I (somewhat jokingly) call the "boss puzzle", and had to backtrack the design a little bit. Nothing too major though. I just had to rework the general flow of the puzzle. That's been resolved now however. There's still a ton of work for me to do on that puzzle (mostly dialogue) but I've gotten over that largest hump. Which is nice. Erik has moved on to the second to last sequence in the game. It requires some experimentation with camera techniques we've never used before, but that will hopefully not take too long. After that we only have the last sequence left to do. We'll continue to be coy about release dates for a little while longer, because our time estimations are usually wrong and that just pisses people off. UPDATE: I couldn't keep my sticky fingers away from the game. That's how I roll. Sue me. Here's what this mini update contains: • Game: Attempted to make the game stay on top of the Windows 10 task bar • Demo: Updated demo Big love! - a

Fellow Darlings, There won't be a November patch since we've exclusively been working on Chapter 6 this month and none of the changes we've made to the game has affected previous chapters (as they usually do). Progress has been pretty strong lately. I was stuck on what I (somewhat jokingly) call the "boss puzzle", and had to backtrack the design a little bit. Nothing too major though. I just had to rework the general flow of the puzzle. That's been resolved now however. There's still a ton of work for me to do on that puzzle (mostly dialogue) but I've gotten over that largest hump. Which is nice. Erik has moved on to the second to last sequence in the game. It requires some experimentation with camera techniques we've never used before, but that will hopefully not take too long. After that we only have the last sequence left to do. We'll continue to be coy about release dates for a little while longer, because our time estimations are usually wrong and that just pisses people off.

UPDATE

I couldn't keep my sticky fingers away from the game. That's how I roll. Sue me.

Here's what this mini update contains

• Game: Attempted to make the game stay on top of the Windows 10 task bar • Demo: Updated demo Big love! - a

Source

Steam News / 14 November 2016

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