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Steam News1 February 201610y ago

February Update

Citizen! I couldn't go back to sleep so I figured I might as well use the time productively and push an update live. It's not super meaty, since we've mainly been busy working on Chapter 6.

Full notes

Full The Dream Machine: Chapter 1 & 2 update

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What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedCitizen! I couldn't go back to sleep so I figured I might as well use the time productively and push an update live. It's not super meaty, since we've mainly been busy working on Chapter 6. I've been trying to get rid of that annoying crash on start-up bug that happens on PC sometimes, but I haven't quite nailed it yet. It still happens - but hopefully less frequently. The last few design bits on Chapter 6 have started to fall into place, and Erik has begun building some of the last sets. Once they're a little bit further along, we'll start implementing. I wish I could tell you more, but you wouldn't thank me if I did. In short: still a lot to do. No date yet. Check out the update details below: • Engine: Staggered XML file loading • Engine: Improved start-up time • Game: Tweaked UI • Game: Added captions to the chapter selector • Game: Tweaked Game Menu button behavior • Chapter 5: Tweaked dialogue • Chapter 5: Tweaked some exit interactions • Chapter 5: Tweaked door behaviors in Willard's dream As always: shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue! Cheers, - a

The Dream Machine: Chapter 1 & 2 changes

addedCitizen! I couldn't go back to sleep so I figured I might as well use the time productively and push an update live. It's not super meaty, since we've mainly been busy working on Chapter 6. I've been trying to get rid of that annoying crash on start-up bug that happens on PC sometimes, but I haven't quite nailed it yet. It still happens - but hopefully less frequently. The last few design bits on Chapter 6 have started to fall into place, and Erik has begun building some of the last sets. Once they're a little bit further along, we'll start implementing. I wish I could tell you more, but you wouldn't thank me if I did. In short: still a lot to do. No date yet. Check out the update details below: • Engine: Staggered XML file loading • Engine: Improved start-up time • Game: Tweaked UI • Game: Added captions to the chapter selector • Game: Tweaked Game Menu button behavior • Chapter 5: Tweaked dialogue • Chapter 5: Tweaked some exit interactions • Chapter 5: Tweaked door behaviors in Willard's dream As always: shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue! Cheers, - a

Citizen! I couldn't go back to sleep so I figured I might as well use the time productively and push an update live. It's not super meaty, since we've mainly been busy working on Chapter 6. I've been trying to get rid of that annoying crash on start-up bug that happens on PC sometimes, but I haven't quite nailed it yet. It still happens - but hopefully less frequently. The last few design bits on Chapter 6 have started to fall into place, and Erik has begun building some of the last sets. Once they're a little bit further along, we'll start implementing. I wish I could tell you more, but you wouldn't thank me if I did.

In short

still a lot to do. No date yet.

Check out the update details below

• Engine: Staggered XML file loading • Engine: Improved start-up time • Game: Tweaked UI • Game: Added captions to the chapter selector • Game: Tweaked Game Menu button behavior • Chapter 5: Tweaked dialogue • Chapter 5: Tweaked some exit interactions • Chapter 5: Tweaked door behaviors in Willard's dream As always: shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue! Cheers, - a

Source

Steam News / 1 February 2016

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