Full notes
Full The Dream Machine: Chapter 1 & 2 update
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What changed
- UI and audio
The Dream Machine: Chapter 1 & 2 changes
Citizen! It's Saturday in Sweden and I'm uploading a fresh volley of files for the game. While I wait for them to finish I sip from a glass of Prosecco, absentmindedly gazing out over the horizon. The color on the trees have started to change. Autumn is approaching. Chapter 6 is still a while away from release, but it's looking really sweet. It keeps surprising me and Erik – which is a good sign. At this point it's obvious that the game has a life of its own and we're just invited along for the ride, making minor course suggestions here and there. I think it's safe to say that it will be the strangest chapter so far... As for the update, you'll find all the nasty, sexy details below:
Update #1 (2015-09-19):
• Chapter 2: Added hints to statue puzzle (if hint mode is on) • Chapter 4: Tweaked note book texts • Chapter 4: Made sure some states saves permanently • Chapter 5: Tweaked dialogue • Chapter 5: Tweaked walkable surfaces • Chapter 5: Fixed inconsistent cube behavior • Chapter 5: Optimized beam graphics • Chapter 5: Fixed typos • Chapter 2, 4 & 5: Tweaked background graphics • Chapter 2, 4 & 5: Tweaked background sounds We hope you like it. Shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue in the game! Cheers, - a
Source
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