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Steam News2 December 201411y ago

December Updates

Citizen! We're trying out a new format for these updates. Usually we drop these updates in one big chunk at the end of the month, but during launches it's better to fix problems continuously.

Full notes

Full The Dream Machine: Chapter 1 & 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions0 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
addedCitizen! We're trying out a new format for these updates. Usually we drop these updates in one big chunk at the end of the month, but during launches it's better to fix problems continuously. So we'll be adding to this list throughout December. Below you'll find the contents of each update as we release them.
fixedUpdate #1 (2014-12-02):Engine: Added 'Sound Sequence' task command • Chapter 2: Fixed anvil placement issues • Chapter 2: Fixed invisible anvil bug • Chapter 5: Removed Selma's erroneous mention of home invasion • Chapter 5: Fixed the northern cube getting stuck with prism rod • Chapter 5: Made sure the beam bridge draws correctly • Chapter 5: Fixed re-entery issue from Willard's void space
fixedUpdate #2 (2014-12-05):Chapter 5: Fixed freeze bug when removing prism from northern cube • Chapter 5: Added failsafe timer to Jerome's stomach
fixedUpdate #3 (2014-12-09):Chapter 5: Fixed prism rod size issue
fixedUpdate #4 (2014-12-13):Chapter 5: Fixed issue with sounds fading in too fast • Engine: Reworked sound engine, hopefully making the game less crash prone
addedUpdate #5 (2014-12-16):Chapter 5: Tweaked some text descriptions • Chapter 5: Added interactions

The Dream Machine: Chapter 1 & 2 changes

addedCitizen! We're trying out a new format for these updates. Usually we drop these updates in one big chunk at the end of the month, but during launches it's better to fix problems continuously. So we'll be adding to this list throughout December. Below you'll find the contents of each update as we release them.
fixedEngine: Added 'Sound Sequence' task command • Chapter 2: Fixed anvil placement issues • Chapter 2: Fixed invisible anvil bug • Chapter 5: Removed Selma's erroneous mention of home invasion • Chapter 5: Fixed the northern cube getting stuck with prism rod • Chapter 5: Made sure the beam bridge draws correctly • Chapter 5: Fixed re-entery issue from Willard's void space
fixedChapter 5: Fixed freeze bug when removing prism from northern cube • Chapter 5: Added failsafe timer to Jerome's stomach
fixedChapter 5: Fixed prism rod size issue
fixedChapter 5: Fixed issue with sounds fading in too fast • Engine: Reworked sound engine, hopefully making the game less crash prone

Citizen! We're trying out a new format for these updates. Usually we drop these updates in one big chunk at the end of the month, but during launches it's better to fix problems continuously. So we'll be adding to this list throughout December. Below you'll find the contents of each update as we release them.

Update #1 (2014-12-02):

• Engine: Added 'Sound Sequence' task command • Chapter 2: Fixed anvil placement issues • Chapter 2: Fixed invisible anvil bug • Chapter 5: Removed Selma's erroneous mention of home invasion • Chapter 5: Fixed the northern cube getting stuck with prism rod • Chapter 5: Made sure the beam bridge draws correctly • Chapter 5: Fixed re-entery issue from Willard's void space

Update #2 (2014-12-05):

• Chapter 5: Fixed freeze bug when removing prism from northern cube • Chapter 5: Added failsafe timer to Jerome's stomach

Update #3 (2014-12-09):

• Chapter 5: Fixed prism rod size issue

Update #4 (2014-12-13):

• Chapter 5: Fixed issue with sounds fading in too fast • Engine: Reworked sound engine, hopefully making the game less crash prone

Update #5 (2014-12-16):

• Chapter 5: Tweaked some text descriptions • Chapter 5: Added interactions

Update #6 (2014-12-28):

• Chapter 2: Added case for stone placement puzzle • Chapter 4 & 5: Attempted to fix living room interactions not working properly • Chapter 5: Fixed typos

Update #7 (2014-12-29):

• Engine: Removed possibility to move during scene changes • Engine: Reworked sound engine, hopefully making the game less crash prone

Update #8 (2014-12-30):

• Engine: Fixed sound loading issue • Engine: Fixed rare case were mouse input was being ignored • Chapter 4: Added hints to sleeping powder puzzle We hope you like it and shout out in the comments if you encounter anything strange/buggy in the game. Cheers, - a

Source

Steam News / 2 December 2014

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