What changed
1 fix0 additions0 changes0 removals
fixedCitizen! We're working hard on getting Chapter 5 out the door. It shouldn't be too far off now. More and more post-its are getting checked off each day. No dates yet. In the meantime, we've released an update to the game. It's fairly meaty. A lot of the changes will only affect Chapter 5, but we also replayed all the earlier chapters and corrected any problem we encountered. Here's the full list of changes: • Engine: Tweaked proximity trigger object • Engine: Tweaked step trigger object • Engine: Optimized drag manager • Engine: Tweaked 'Face' task command • Game: Improved performance while on game menus • Chapter 2 & 4: Tweaked gas machine graphics • Chapter 1: Fixed Victor's depth sorting issue during breakfast • Chapter 1: Fixed telephone's obstacle issue • Chapter 1, 2, 3 & 4: Added auto save points • Chapter 2: Changed tentacle sounds • Chapter 2: Fixed problem with putting on the helmets in the machine room • Chapter 2: Tweaked Morton's conversation • Chapter 2: Tweaked ink pad puzzle • Chapter 2: Tweaked palm print door behaviour • Chapter 2: Fixed minor safe behaviour bug • Chapter 3: Fixed bartender's depth sorting issue • Chapter 3: Reduced bartender's interactive area • Chapter 3: Swapped graphics for dumb waiter contents • Chapter 3: Fixed cabin 1 door's depth sorting issue • Chapter 3: Tweaked minor graphical issues • Chapter 4: Disabled ghostly jitter if Animation Effects have been turned off • Chapter 4: Fixed game freeze that occured after speaking to "ghosts" • Chapter 4: Fixed typo As always, we hope you like what you read. And should you encounter any problems with the game - don't be afraid to sound off. Preferably in the comments below. Cheers, - a
The Dream Machine: Chapter 1 & 2 changes
fixedCitizen! We're working hard on getting Chapter 5 out the door. It shouldn't be too far off now. More and more post-its are getting checked off each day. No dates yet. In the meantime, we've released an update to the game. It's fairly meaty. A lot of the changes will only affect Chapter 5, but we also replayed all the earlier chapters and corrected any problem we encountered. Here's the full list of changes: • Engine: Tweaked proximity trigger object • Engine: Tweaked step trigger object • Engine: Optimized drag manager • Engine: Tweaked 'Face' task command • Game: Improved performance while on game menus • Chapter 2 & 4: Tweaked gas machine graphics • Chapter 1: Fixed Victor's depth sorting issue during breakfast • Chapter 1: Fixed telephone's obstacle issue • Chapter 1, 2, 3 & 4: Added auto save points • Chapter 2: Changed tentacle sounds • Chapter 2: Fixed problem with putting on the helmets in the machine room • Chapter 2: Tweaked Morton's conversation • Chapter 2: Tweaked ink pad puzzle • Chapter 2: Tweaked palm print door behaviour • Chapter 2: Fixed minor safe behaviour bug • Chapter 3: Fixed bartender's depth sorting issue • Chapter 3: Reduced bartender's interactive area • Chapter 3: Swapped graphics for dumb waiter contents • Chapter 3: Fixed cabin 1 door's depth sorting issue • Chapter 3: Tweaked minor graphical issues • Chapter 4: Disabled ghostly jitter if Animation Effects have been turned off • Chapter 4: Fixed game freeze that occured after speaking to "ghosts" • Chapter 4: Fixed typo As always, we hope you like what you read. And should you encounter any problems with the game - don't be afraid to sound off. Preferably in the comments below. Cheers, - a
Citizen! We're working hard on getting Chapter 5 out the door. It shouldn't be too far off now. More and more post-its are getting checked off each day. No dates yet. In the meantime, we've released an update to the game. It's fairly meaty. A lot of the changes will only affect Chapter 5, but we also replayed all the earlier chapters and corrected any problem we encountered. Here's the full list of changes: • Engine: Tweaked proximity trigger object • Engine: Tweaked step trigger object • Engine: Optimized drag manager • Engine: Tweaked 'Face' task command • Game: Improved performance while on game menus • Chapter 2 & 4: Tweaked gas machine graphics • Chapter 1: Fixed Victor's depth sorting issue during breakfast • Chapter 1: Fixed telephone's obstacle issue • Chapter 1, 2, 3 & 4: Added auto save points • Chapter 2: Changed tentacle sounds • Chapter 2: Fixed problem with putting on the helmets in the machine room • Chapter 2: Tweaked Morton's conversation • Chapter 2: Tweaked ink pad puzzle • Chapter 2: Tweaked palm print door behaviour • Chapter 2: Fixed minor safe behaviour bug • Chapter 3: Fixed bartender's depth sorting issue • Chapter 3: Reduced bartender's interactive area • Chapter 3: Swapped graphics for dumb waiter contents • Chapter 3: Fixed cabin 1 door's depth sorting issue • Chapter 3: Tweaked minor graphical issues • Chapter 4: Disabled ghostly jitter if Animation Effects have been turned off • Chapter 4: Fixed game freeze that occured after speaking to "ghosts" • Chapter 4: Fixed typo As always, we hope you like what you read. And should you encounter any problems with the game - don't be afraid to sound off. Preferably in the comments below. Cheers, - a