What changed
0 fixes0 additions1 change0 removals
changedCitizen! As some of you might already have noticed, we just pushed an update live. It mainly adresses some stability and performance issues some of you have been having. If you find that the frame rate drops significantly during Edie's dream (for example), turning the Animation Effects off will now help quite a lot. Check this out, you maverick renegades: • Engine: Added proximity trigger object • Engine: Added 'Dialogue option' task command • Game: Improved performance while on game menus • Steam: Fixed so Chapter 3 shows up in DLC listing [Mac] • Chapter 2, 3 & 4: Upgraded graphical assets to high-res ditos • Chapter 2 & 4: Tweaked gramophone puzzle • Chapter 2 & 4: Improved performance in TV room • Chapter 2 & 4: Tweaked perspective on third floor • Chapter 2 & 4: Swapped tea party graphics in monitor 4 • Chapter 4: Removed ghostly jitter if Animation FX is off • Chapter 4: Removed screen shake if Animation FX is off • Chapter 2 & 4: Removed TV scanlines if Animation FX is off Other than that, we hope you're enjoying summer, if you're on the northern hemisphere, or winter, if you're on the southern. As always, don't be shy if you find something off about the game. Cheers, - a
The Dream Machine: Chapter 1 & 2 changes
changedCitizen! As some of you might already have noticed, we just pushed an update live. It mainly adresses some stability and performance issues some of you have been having. If you find that the frame rate drops significantly during Edie's dream (for example), turning the Animation Effects off will now help quite a lot. Check this out, you maverick renegades: • Engine: Added proximity trigger object • Engine: Added 'Dialogue option' task command • Game: Improved performance while on game menus • Steam: Fixed so Chapter 3 shows up in DLC listing [Mac] • Chapter 2, 3 & 4: Upgraded graphical assets to high-res ditos • Chapter 2 & 4: Tweaked gramophone puzzle • Chapter 2 & 4: Improved performance in TV room • Chapter 2 & 4: Tweaked perspective on third floor • Chapter 2 & 4: Swapped tea party graphics in monitor 4 • Chapter 4: Removed ghostly jitter if Animation FX is off • Chapter 4: Removed screen shake if Animation FX is off • Chapter 2 & 4: Removed TV scanlines if Animation FX is off Other than that, we hope you're enjoying summer, if you're on the northern hemisphere, or winter, if you're on the southern. As always, don't be shy if you find something off about the game. Cheers, - a
Citizen! As some of you might already have noticed, we just pushed an update live. It mainly adresses some stability and performance issues some of you have been having. If you find that the frame rate drops significantly during Edie's dream (for example), turning the Animation Effects off will now help quite a lot. Check this out, you maverick renegades: • Engine: Added proximity trigger object • Engine: Added 'Dialogue option' task command • Game: Improved performance while on game menus • Steam: Fixed so Chapter 3 shows up in DLC listing [Mac] • Chapter 2, 3 & 4: Upgraded graphical assets to high-res ditos • Chapter 2 & 4: Tweaked gramophone puzzle • Chapter 2 & 4: Improved performance in TV room • Chapter 2 & 4: Tweaked perspective on third floor • Chapter 2 & 4: Swapped tea party graphics in monitor 4 • Chapter 4: Removed ghostly jitter if Animation FX is off • Chapter 4: Removed screen shake if Animation FX is off • Chapter 2 & 4: Removed TV scanlines if Animation FX is off Other than that, we hope you're enjoying summer, if you're on the northern hemisphere, or winter, if you're on the southern. As always, don't be shy if you find something off about the game. Cheers, - a