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Steam News24 October 20214y ago

Patch 0.6.0

NEW New main NPCs and cutscenes in Prologue and Chapter 2. Added encounter mechanism in Chapter 2. The Dried Lady in the grave will drop a unique magic weapon now.

In this update1

Full notes

Full The Drained Goddess update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes6 additions10 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Performance
  • Compatibility
addedNEWNew main NPCs and cutscenes in Prologue and Chapter 2.
addedNEWAdded encounter mechanism in Chapter 2.
changedNEWThe Dried Lady in the grave will drop a unique magic weapon now.
changedNEW[UI]All visible and accessable interactive items will have noticeable markers on screen when you get close to them. So you won't miss props too easily.
changedIMPROVEMENTS[Animation]NPC animation improvements.
changedIMPROVEMENTS[Audio]Audio environment reverb effects are improved.

The Drained Goddess changes

addedNew main NPCs and cutscenes in Prologue and Chapter 2.
addedAdded encounter mechanism in Chapter 2.
changedThe Dried Lady in the grave will drop a unique magic weapon now.
changed[UI]All visible and accessable interactive items will have noticeable markers on screen when you get close to them. So you won't miss props too easily.
changed[Animation]NPC animation improvements.

NEW

  • New main NPCs and cutscenes in Prologue and Chapter 2.

  • Added encounter mechanism in Chapter 2.

  • The Dried Lady in the grave will drop a unique magic weapon now.

  • [UI]All visible and accessable interactive items will have noticeable markers on screen when you get close to them. So you won't miss props too easily.

IMPROVEMENTS

  • [Animation]NPCs will aim more precisely (by aiming at certain body parts) when they use magic to attack.

  • [Animation]NPC animation improvements.

  • [Audio]Audio environment reverb effects are improved.

  • [Audio]Improved characters audio environment effect.

  • [UI]Some enemy will not show health bar now, as player will not fight with them.

  • [UI]Disabled the 'USE' button for items not usable in Inventory to reduce confusing information.

  • A new method to expel Blood Miasma.

  • The Shadow Inside's syringe weapon has noticeable particle effect now to indicate which kind of solution it's prepared with.

  • More save game props(edible) are added.

  • More ranged attack resources/weapons added to chapter 2 to descrease the difficulty.

  • Most achievement icons are refactored.

  • The snake's movement looks better now.

  • Added the amulet to player's inventory so you can view its description. And the description will change during game.

  • Player's health is locked during cutscene now to avoid potential logic errors.

FIXES

  • [Audio]Fixed: Some audio effect may get through walls unexpectedly and can be heard very far away.

  • [AI]Fixed: Some NPCs being unhidden unexpectedly.

  • [AI]Fixed: Some NPCs' look IK animation not working correctly.

  • [AI]Fixed: The Wooden Demon's scene attacking magic not canceled if the boss die during casting it.

  • [UI]Fixed: Enemy's health bar can not be hidden through settings menu.

  • [UI]Fixed: Game logo not localized correctly.

  • [UI]FixedGame hints not updated during loading screen with Chinese Simplified.
  • [UI]Fixed: Some subtitle display conflicts.

  • [UI]Fixed: Button background transparency.

  • [UI]Fixed: Crosshair is not hidden during cutscene

  • Fixed: Saved game loading may not be completed in some edge cases.

  • Fixed: The program always consider the game as a fresh start and auto select language.

  • Fixed: A rare 3D engine & render crash caused by hide status mask.

  • Fixed: Some text errors.

  • Fixed: Wrong materials of some magic charms during flying.

  • Fixed: Some doors' initial status.

Compatibility

Previously game saves will be INVALID with this update.

Source

Steam News / 24 October 2021

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