Full notes
Full The Dragon Apprentice update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
GAMEPLAY
Increased the amount of Energy that Frigg begins the game with by approximately 40%, flying and melee just wasn't fun enough at the start.
Reduced the amount of additional reisitance Frigg recieves when gliding at level and upward angles.
Arcane Wind now consumes Arcane Breeze when invoked.
Temporarily drained the moat around Alvis' ransacked laboratory in Ember Village.
Enemy NPCs no longer occasionally pause during combat for no apparent reason.
Adjusted the NPC directional algorithm to soften it a bit and tweaked the turning speed of all NPCs to be more in line with that.
VISUAL
Slightly altered the names of some members of the "Bad Ghoul's Club".
Source
Changelog.gg summarizes and formats this update. How we read updates.
