Full notes
Full The Dragon Apprentice update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
GAMEPLAY
Frigg's melee combat attacks are now directionally controlled.
Enemies no longer just wait around to be encountered and now occasionally wander and patrol around their home area -- some more than others.
Increased the health of Skeleton Brutes significantly.
Reduced the Arcane Resistance of all demons from 25% down to 12.5%.
Decreased the social ranges of all enemies down by 10%.
Fixed an issue with spell drops that would occasionally cause them to become unresponsive.
Fixed an issue where checking the game difficulty could cause a null exception.
Re-tuned all player spells for resource costs and efficacy.
VISUAL
Added glowing Casting Circle beneath Frigg when a spell is being cast.
Correctly invoking a spell now causes the cast Eternity Runes to 'pop' in sequence around Frigg.
USER INTERFACE
Spellbook now scrolls correctly when selecting Spell items with a game controller.
Polished Loading Screen tips a bit.
AUDIO
Applied audio softening to pickups that were missing it.
Casting runes now emit their own subtle sparkly audio.
Source
Changelog.gg summarizes and formats this update. How we read updates.
