Full notes
Full The Dragon Apprentice update
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What changed
- Gameplay
- Fixes
- Balance
WORLD:
Added new Pocket Dimension level 'Hidden Temple Ruins'.
Added new Pocket Dimension level 'Corrupted Elven Temple'.
Added "Hide and Go Loot" mini-game to Temple Ruins and Temperate Island levels.
Enemy NPCs now affect water interaction.
SPELLS:
Added level 21 spell 'Aftershock'.
The Baron of Flesh now drops the Aftershock spell instead of Divine Judgement.
Da'Boss now drops Divine Judgement.
An additional message is now displayed when a new spell is unlocked and added to the spell book via discovery.
VISUAL:
Improved the appearance of Arcane Strike.
Improved the appearance of Flame Strike.
FIXES:
Fixed more collider issues.
Flash of Nature no longer fails to heal.
Divine Harmony no longer heals twice.
Zombie Murderers attacks now hit more often.
Zombie Snappers attacks now hit as intended.barely hitting at all
Flash of Nature no longer fails to heal.
Divine Harmony no longer heals twice.
Zombie Murderer's attacks now hit more often.
Zombie Snapper's attacks now hit as intended.
Fixed an issue where player healing spells would occasionally affect nearby enemies.
Fixed an issue where player healing spells would occasionally fail to heal Frigg.
Fixed some lingering issues with Pocket Portals.
Player projectiles no longer break some pickups.
Source
Changelog.gg summarizes and formats this update. How we read updates.
