In this update4
Full notes
Full The Doors of Trithius update
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What changed
- Balance
- UI and audio
- Fixes
- Gameplay
- Performance
The Doors of Trithius changes
v0.5.8b
Fixed "Primal Fury" giving 500% crit chance instead of 5%.
Fixed typos in ability descriptions.
Fixed Basic Attacks shortcut key targeting summoned creatures and traps.
v0.5.8c
Updated Dreadheart ability icons. All Dreadheart abilities now have a new icon.
Fixed game crash due to player vision going out of bounds.
Fixed "Prepare for War" passive not unlockable due to invalid requirements.
Fixed game crash related to exploring Mountain Biome with the Friendly Hedgehog spawned.
v0.5.8d
Fixed item icons not scaling to match UI scale setting.
Fixed status effect icons not scaling correctly to match UI scale setting.
Fixed able to target creatures out of vision using attack keys.
Fixed unable to attack enemies standing on a trap with keyboard directional inputs.
Fixed red temple traps playing no sound when activated.
Fixed UI scrollbar glitch in options menu.
Fixed War Plans quest not possible to complete in some cases due to the war plans not spawning.
Fixed tooltip for blight wound recommending to use the wrong kind of medicine.
Summoned bear no longer makes noise while not in combat.
v0.5.8e
Fixed a cacophony of traps and other sounds sometimes playing all at once when loading into a new zone.
Fixed a game crash when clicking or using a keypress repeatedly on dungeon stairs, causing multiple zone loads to be triggered simultaneously.
Fixed killed NPCs that are protected not respawning, or respawning without knowledge of their associated quest, making quest completion impossible.
Fixed issue where if a battle resolves (without the player present) and is won by the defenders, the local defenders (local guards, adventurers, civilians) would not take any losses.
Fixed edge case where a battle loss occurring in a settlement before the player had ever visited could cause quests to permanently disappear.
Increased max armies per side in battles of 4 (from 3).
Fixed game crash when buying the Machinist Amulet from the collector.
Fixed satchels showing in the item list when enchanting (no satchel enchantments exist).
Weapon experiment quest - show text message for each killed enemy.
Fixed campfire incorrectly gives +25% cooking double chance.
Quest "The Oracle" will now respawn a Null Bouncer as backup if player has not yet broken through the barrier.
Source
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