Puzzles, puns and teleportation! We are glad to finally launch our Steam page for The Door!
Full notes
Full The Door update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions1 change0 removals
Gameplay
Balance
addedwe hope you will like what you see, will add us to your wishlist. We are looking forward to your comments and input. Stay tuned for updates as we proceed.
changedcurrent state: Demo available with 20-30 minutes of gameplay, looking for publishers/invest.
addedSTORY Upon discovering and going through a secret digital door, you find yourself trapped in an alternate world together with a slightly needy, flying robot, Cell44. Guided by the robot, you must find your way home through a series of doors and puzzles leading to the legendary exit in the sky. But something is amiss... Behind the scenes, a powerful AI has gradually obtained your personal information through the innocent puzzles you have solved. Will you and your new friend find a way out, or are you stuck here forever?
addedGAMEPLAY You will find Classic puzzle mechanics in the game, which are bended to create you the new experience in THE DOOR. Trigger mechanisms are activated to unlock secrets. Perspective puzzles are solved to create objects which you must find the right purpose for. Objects are scaled and re-scaled to suit new purposes. The world and it's light is manipulated by your input, as day changes into night, and night chances into a psychedelic environment.
The Door changes
addedwe hope you will like what you see, will add us to your wishlist. We are looking forward to your comments and input. Stay tuned for updates as we proceed.
changedcurrent state: Demo available with 20-30 minutes of gameplay, looking for publishers/invest.
addedSTORY Upon discovering and going through a secret digital door, you find yourself trapped in an alternate world together with a slightly needy, flying robot, Cell44. Guided by the robot, you must find your way home through a series of doors and puzzles leading to the legendary exit in the sky. But something is amiss... Behind the scenes, a powerful AI has gradually obtained your personal information through the innocent puzzles you have solved. Will you and your new friend find a way out, or are you stuck here forever?
addedGAMEPLAY You will find Classic puzzle mechanics in the game, which are bended to create you the new experience in THE DOOR. Trigger mechanisms are activated to unlock secrets. Perspective puzzles are solved to create objects which you must find the right purpose for. Objects are scaled and re-scaled to suit new purposes. The world and it's light is manipulated by your input, as day changes into night, and night chances into a psychedelic environment.
Puzzles, puns and teleportation! We are glad to finally launch our Steam page for The Door! :)
"THE DOOR is a a story rich game featuring classic puzzles in a Journey-like beautiful landscape where teleportation through doors is made possible.”
we hope you will like what you see, will add us to your wishlist. We are looking forward to your comments and input. Stay tuned for updates as we proceed.
Cheers!
Addedcurrent stateDemo available with 20-30 minutes of gameplay, looking for publishers/invest.
STORY Upon discovering and going through a secret digital door, you find yourself trapped in an alternate world together with a slightly needy, flying robot, Cell44. Guided by the robot, you must find your way home through a series of doors and puzzles leading to the legendary exit in the sky. But something is amiss... Behind the scenes, a powerful AI has gradually obtained your personal information through the innocent puzzles you have solved. Will you and your new friend find a way out, or are you stuck here forever?
GAMEPLAY You will find Classic puzzle mechanics in the game, which are bended to create you the new experience in THE DOOR. Trigger mechanisms are activated to unlock secrets. Perspective puzzles are solved to create objects which you must find the right purpose for. Objects are scaled and re-scaled to suit new purposes. The world and it's light is manipulated by your input, as day changes into night, and night chances into a psychedelic environment.