Full notes
Full The Divine Speaker update
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Repeated intro
Hello everyone!
What changed
- UI and audio
- Gameplay
The Divine Speaker changes
It's finally the time everyone's been waiting for - the Fawn VA patch is now live on Steam!
Here's a quick list of changes:
Fawn route audio implemented
Audio adjusted in all other parts of the game
Some CGs adjusted
Settings adjusted
Minor text inconsistencies adjusted
We're finally at the point where the game is fully voiced! It's taken a long time, and along the way we've had many, MANY people assisting us with getting the voice acting complete.
This wouldn't have been doable without the help of our audio editor, Cats on a Lilypad Studios. Check them out on Twitter if you've enjoyed The Divine Speaker - I think their games will be right up your alley.
A quick note: You may experience issues with your save files if they are within Fawn's route. We've made major changes to the line identifiers that make our voice acting work, so old saves can be unstable. If you have any problems with your saves, start a new game and skip through to where you were up to.
There we have it! As a final little plug, our new game Dreambound (BL mystery visual novel) has 12 hours left on Kickstarter! If you like BL, pretty art and a (hopefully!!!) interesting story, then check it out here.
We also have one opportunity left to create a character that will be in our next The Divine Speaker game (a sequel that follows Nox and Soren!).
That's all for now! I really hope you enjoy The Divine Speaker!
Gabby, Lead Developer Two and a Half Studios
Source
Changelog.gg summarizes and formats this update. How we read updates.
