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Steam News25 September 20259mo ago

New Patch: Free Appetiser v0.1.125

Greetings, intergalactic diner managers! In our quest to constantly be improving the quality of the game, we've just updated it to version 0.1.

Full notes

Full The Diner at the End of the Galaxy: Free Appetiser update

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Repeated intro

Greetings, intergalactic diner managers!

What changed

1 fix1 addition3 changes0 removals
  • Gameplay
changedIn our quest to constantly be improving the quality of the game, we've just updated it to version 0.1.125 which includes the following fixes and changes:
fixedFixed a possible progress blocking bug where deleting a wall with an order board during building mode (kitchen) leads to the order board floating in thin air, and permanently disallowing the placement of an order board in the kitchen.
addedAdded descriptions to decorative items to reflect their effect on Visitor Satisfaction.
changedChanged tile zoning selection dimensions from 2x2 (what we used to call 'room tiles') to 1x1 (true tiles). This allows for better customisation and consistency when building rooms.
changedThis current build has a visual bug where there is a stretch of sand tiles in the middle of the outer courtyard. This doesn't affect gameplay and progress. Is it unsightly? Yes, and we will fix it in the next update. Will it prevent you from playing and enjoying the game? No (unless you hate sand).

The Diner at the End of the Galaxy: Free Appetiser changes

changedIn our quest to constantly be improving the quality of the game, we've just updated it to version 0.1.125 which includes the following fixes and changes:
fixedFixed a possible progress blocking bug where deleting a wall with an order board during building mode (kitchen) leads to the order board floating in thin air, and permanently disallowing the placement of an order board in the kitchen.
addedAdded descriptions to decorative items to reflect their effect on Visitor Satisfaction.
changedChanged tile zoning selection dimensions from 2x2 (what we used to call 'room tiles') to 1x1 (true tiles). This allows for better customisation and consistency when building rooms.
changedThis current build has a visual bug where there is a stretch of sand tiles in the middle of the outer courtyard. This doesn't affect gameplay and progress. Is it unsightly? Yes, and we will fix it in the next update. Will it prevent you from playing and enjoying the game? No (unless you hate sand).

In our quest to constantly be improving the quality of the game, we've just updated it to version 0.1.125 which includes the following fixes and changes:

  • Fixed a possible progress blocking bug where deleting a wall with an order board during building mode (kitchen) leads to the order board floating in thin air, and permanently disallowing the placement of an order board in the kitchen.

  • Added descriptions to decorative items to reflect their effect on Visitor Satisfaction.

  • Lowered fame requirements for some objects.

  • Changed tile zoning selection dimensions from 2x2 (what we used to call 'room tiles') to 1x1 (true tiles). This allows for better customisation and consistency when building rooms.

KNOWN ISSUE:

  • This current build has a visual bug where there is a stretch of sand tiles in the middle of the outer courtyard. This doesn't affect gameplay and progress. Is it unsightly? Yes, and we will fix it in the next update. Will it prevent you from playing and enjoying the game? No (unless you hate sand).

We hope you'll continue to enjoy the game. And if you are, do leave us a positive review! If you're running into any bugs or issues, please let us know in the discussion boards, which we check constantly.

Thanks very much, everyone!

The Dev Team

Source

Steam News / 25 September 2025

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