Thanks to our play-testers who noted three things: 1) we'd like to move faster; 2) we don't know where we're going; 3) where are the achievements?! Some excellent points.
Full notes
Full The Detectorist Guild update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
UI and audio
Maps
addedThanks to our play-testers who noted three things: 1) we'd like to move faster; 2) we don't know where we're going; 3) where are the achievements?! Some excellent points. The game now has a little run button, boosting movement speed by x2 and I honestly don't know how I managed without it.
changedThere is also a village map and I took the opportunity to revamp the menu items more generally.
changedI have also started on an achievements system. They've been designed and the UI is done. Now, I need to hook them up so they actually activate then figure out the Steam side of things...Steam post image
The Detectorist Guild changes
addedThanks to our play-testers who noted three things: 1) we'd like to move faster; 2) we don't know where we're going; 3) where are the achievements?! Some excellent points. The game now has a little run button, boosting movement speed by x2 and I honestly don't know how I managed without it.
changedThere is also a village map and I took the opportunity to revamp the menu items more generally.
changedI have also started on an achievements system. They've been designed and the UI is done. Now, I need to hook them up so they actually activate then figure out the Steam side of things...Steam post image
Thanks to our play-testers who noted three things: 1) we'd like to move faster; 2) we don't know where we're going; 3) where are the achievements?! Some excellent points. The game now has a little run button, boosting movement speed by x2 and I honestly don't know how I managed without it.
There is also a village map and I took the opportunity to revamp the menu items more generally.
I have also started on an achievements system. They've been designed and the UI is done. Now, I need to hook them up so they actually activate then figure out the Steam side of things...Steam post image