Full notes
Full THE DESCENT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- UI and audio
THE DESCENT UPDATE V 1.0.7
This patch further addresses various feedback provided from The Descent forum and Youtube videos. Thank you for taking the time to report all your suggestions and bugs / Issues.
Major
Gate doors collision fixed [It was difficult to detect weather the interact icon was focused on the caged doors such as elevators]
Flash light intensity increased additional 25% [This helps players better see in the dark when using the flashlight]
Collision blockade to prevent players from getting stuck behind elevator
Fixed sequence where minors at bunker scene did not disappear.
Performance improvement on Rockwell Mine map
Lighting improved Rockwell Mine Map [was to dark, no details visible outdoors ]
Minor
Collision pass to prevent players getting stuck on details, etc.
General polish - car Interior materials + grass going through cars + sounds of bolt cutters, etc.
Localization Item descriptions + titles
Settings menu adjusted [pressed buttons are now RED for ease of navigation]
Most signs now have a metal surface on the backside.
Collapse cave collision modified for ease of access when crouching.
Masks on wall inside cave are now dirty to prevent the idea of picking them up.
Again thank you for reporting any issues!
If you find encounter more please report in our forum here DESCENT FORUM
Source
Changelog.gg summarizes and formats this update. How we read updates.
