Full notes
Full The Dead Rooms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
The Dead Rooms changes
V.30.00.24 DEMO
You've be moved into the T̤̦̰̟͉̰̔͐ͫ͘ͅͅh̜̝̭̥̮ͩ̔ͬ̚͟ę̥̯͓̣ͧ͗ͧ ̯̗̝͇̮̗͉̒̍͘D̷͚̙̖͎̖̥͖̣̃̓̑ę̖̰ͣ͑a͍͖͚̤̬ͥ́͆̄͞d̵͕̻̜͚͍̻̱ͯ ͉̞͔̌ͯͩ̾́R̶̬͉͍̭̰̰̻͐ò͇͖̪̫͚̤̹͍̽ͯ͡ő̵͈͍̦͇͔̦m̢̗͉ͥ͊̂s̘̘͕̲̙͙͕͉͋̇͋̓͢.
An FPS horror experience with Roguelike elements sprinkled in.
The Demo Version will offer a simplistic stripped down version of the full game, featuring but not limited to:
3 floors [random/procedurally made] pickups/consumables First level skills available 4 playable classes
Full game should be ready within the week, and will be featuring
FPS mechanics (Guns/enemy entities) More floors Perma-death mechanics +more
Source
Changelog.gg summarizes and formats this update. How we read updates.
