HomeGamesUpdatesPricingMethodology
Steam News2 May 20233y ago

April Steam Update

Fixed the following bugs: Black screen on Baits Motel No Transition In Between Screens if you give emily the milk out of order, the candy shop is closed and you cannot add floss to fountain, breaking case Dialogue not r

Full notes

Full The Darkside Detective update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition12 changes0 removals
  • Fixes
  • Store
  • UI and audio
  • Gameplay
fixedFixed the following bugs:
addedif you give emily the milk out of order, the candy shop is closed and you cannot add floss to fountain, breaking case
changedVarious visual and SFX glitches being caused by Save/Load
changedYou can interact with the Case 1 Minigame when Paused
changedYou can interact with the Minigame when clicking through dialogue in the Case 4 Water Pipe Minigame
changedYou can interact with the final Minigame (Tinfoil Hat) of Case 5 while Paused

The Darkside Detective changes

fixedFixed the following bugs:
addedif you give emily the milk out of order, the candy shop is closed and you cannot add floss to fountain, breaking case
changedVarious visual and SFX glitches being caused by Save/Load
changedYou can interact with the Case 1 Minigame when Paused
changedYou can interact with the Minigame when clicking through dialogue in the Case 4 Water Pipe Minigame

Fixed the following bugs:

  • Black screen on Baits Motel

  • No Transition In Between Screens

  • if you give emily the milk out of order, the candy shop is closed and you cannot add floss to fountain, breaking case

  • Dialogue not refreshing correctly

  • Achievements not triggering reliably

  • load music carries into cases

  • Tape hotspot on table in cave in Loch Mess remains after picking up tape

  • Unity splash screen at the start

  • Case summary for Tomb Alone is cut short

  • Resizing issues going in and out of Windowed Mode

  • Issue clicking through Item dialogue while your Cursor is still on the Item

  • Various visual and SFX glitches being caused by Save/Load

  • You can interact with the Case 1 Minigame when Paused

  • You can't click on McQueen for their usual dialogue when in the Shooting Range Screen

  • You can interact with the Minigame when clicking through dialogue in the Case 4 Water Pipe Minigame

  • You can interact with the final Minigame (Tinfoil Hat) of Case 5 while Paused

  • You can interact with the Minigame when clicking through dialogue in the Case 5 Computer Minigame

  • There are 2 Screens McQueen will still have Shoes on after the point he takes them off

  • You can't click on McQueen for his usual dialogue when in the Spooky Doorway Screen in Case 8

  • Can't click on McQueen for dialogue on one of the Screens in Case 2

  • The End of Case Music doesn't loop in Case 3

  • McQueen's Head does some weird quick movement in Case 4

  • The Corridor Hotspot in Holding Cell One not low enough in Case 4

  • You can interact with the Wire Minigame while the Game is Paused at the Carpark Screen in Case 4

  • Issue when holding down the Mouse to light up all the Arrows at once on the Computer Minigame in Case 5

  • SFX Issue after making the Tinfoil Hat in Case 5

  • Layering issue with the Lockpick Minigame in Case 6

  • You can't click on McQueen when looking in the Dumpster in Case 6

  • McQueen's Hotspot doesn't adjust when he is using the Stilts in Case 6

  • You can't click on McQueen on any of the outside Graveyard Screens when he is disguised as a Zombie

  • There is no Notebook on the Screen during the Final Minigame of Case 6

  • You can sometimes get 2 Glyphs to go onto the same section of the Life Ring on the Final Minigame of Case 6

  • Using the Mouse to control the Zombie Munch Arcade Game in Case 7 can feel really bad and unresponsive a lot of the time.

  • The Zombie Munch Results Screen can get in the way of the Notebook in Case 7

  • Faith Invaders issue in Case 7

  • Cursor will stay Greyed out if you Pause during the Faith Invaders and Zombie Munch Arcade Games in Case 7

  • You can interact with the Faith Invaders and Zombie Munch Arcade Games in Case 7 when Paused

  • Another small issue with the Faith Invaders Arcade Game

  • 2 small issues with the Jump Rope in the Toy Store Screen in Case 7

  • One of the Vent Hotspots takes you to the wrong part of the Vent in Case 7

  • The Loading Screen doesn't resize to Windowed mode like everything else does

  • Another issue with not hearing the traffic SFX on the Carpark Screen in Case 7

  • Issue if you Quit Game while in the Space Cutscene in Case 9

  • The Cursor disappears for a second or two when

Source

Steam News / 2 May 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.