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Steam News15 January 20265mo ago

V1.002 Update

Hi Folks. It's been a while but we have just published a small update to add a couple of changes, fix a Unity security issue and a couple of minor bugs. New - Added three new Cantrip spells (Level 0).

Full notes

Full The Dark Tower update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes4 additions2 changes0 removals
  • Security
  • Balance
  • Gameplay
  • Performance
  • Workshop
addedIt's been a while but we have just published a small update to add a couple of changes, fix a Unity security issue and a couple of minor bugs.
addedNew - Added three new Cantrip spells (Level 0). Needle Bolt (Arcane), Malaise (Planar), Toughen (Divine). Each magic sphere now has a cantrip that can do damage, so spellcasters can still harm enemies when out of mana.
addedNew - Added new items Throwing Club and magical variants. This is to allow a high level cleric to have three different weapon proficiencies for throwing weapons (only two types of weapon were available before).
addedNew - Unit Dialog, Combat tab. Show additional info '+n Weapons required to hit' as shown in Lore e.g. Necrogoyle '+3 Weapons required to hit'.
changedChange - Increased the range of Magic Bolt (Arcane 1) from 3 to 4.
changedChange - Improved the minister's speech in Cleerport to highlight that she has two tasks for the player to help her with (the second task is in Pidwick).
Change - Increased the range of Magic Bolt (Arcane 1)34Change - Increased the range of Magic Bolt (Arcane 1) increased, buff

The Dark Tower changes

addedIt's been a while but we have just published a small update to add a couple of changes, fix a Unity security issue and a couple of minor bugs.
addedNew - Added three new Cantrip spells (Level 0). Needle Bolt (Arcane), Malaise (Planar), Toughen (Divine). Each magic sphere now has a cantrip that can do damage, so spellcasters can still harm enemies when out of mana.
addedNew - Added new items Throwing Club and magical variants. This is to allow a high level cleric to have three different weapon proficiencies for throwing weapons (only two types of weapon were available before).
addedNew - Unit Dialog, Combat tab. Show additional info '+n Weapons required to hit' as shown in Lore e.g. Necrogoyle '+3 Weapons required to hit'.
changedChange - Increased the range of Magic Bolt (Arcane 1) from 3 to 4.

Hi Folks.

It's been a while but we have just published a small update to add a couple of changes, fix a Unity security issue and a couple of minor bugs.

  • New - Added three new Cantrip spells (Level 0). Needle Bolt (Arcane), Malaise (Planar), Toughen (Divine). Each magic sphere now has a cantrip that can do damage, so spellcasters can still harm enemies when out of mana.

  • New - Added new items Throwing Club and magical variants. This is to allow a high level cleric to have three different weapon proficiencies for throwing weapons (only two types of weapon were available before).

  • New - Unit Dialog, Combat tab. Show additional info '+n Weapons required to hit' as shown in Lore e.g. Necrogoyle '+3 Weapons required to hit'.

  • Change - Increased the range of Magic Bolt (Arcane 1) from 3 to 4.

  • Change - Improved the minister's speech in Cleerport to highlight that she has two tasks for the player to help her with (the second task is in Pidwick).

  • Fix - Rebuilt with new version of Unity to prevent potential security issue.

  • Fix - A room in Gol Marth has three Spectres and one is invisible. All three should be visible.

  • Fix - In the swamp room in the Dark Tower, it was possible for two AI units to spawn on the same tile.

  • Fix - Game could crash if a player unit dies after moving onto a trap.

  • Fix - Swapping Blessed Armor on the paper doll (inventory) could leave it still equipped.

  • Fix - Description of Blessed Armor was incorrect.

  • Fix - When attacking with a Throwing Hammer, the icon is not displayed.

  • Fix - Flame Strike could be cast on a friend as well as an enemy. Should be enemy only.

  • Fix - Corrected minor issues with Wither, Lesser Vampiric Touch, Vampiric Touch, and Combust spells.

  • Fix - Corrected grammar and punctuation errors in some spell descriptions.

We hope you enjoy this update and please let us know if you encounter any problems.

All the best.

Ian & Jann

Source

Steam News / 15 January 2026

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