- Updated character menu The interface of this menu is partly outdated and requires improvement.
In this update4
Full notes
Full The Danger Zone update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions2 changes0 removals
UI and audio
Maps
Server
changed- Updated character menuThe interface of this menu is partly outdated and requires improvement. In addition to the visual update, now by pointing at the effect, you receive more accurate information about the changes being applied: a corresponding symbolizing marker appears next to the indicator.
changed- Raid menuAn element that has been asking for a long time. Instead of immediately leaving the shelter, starting with this version, the player is given a choice: go straight to the global map, go outside the shelter, or stay in the shelter.
fixed- Gameplay fixes and improvementsFixed a problem with bleeding of a certain limb that could not be bandaged. - Fixed a problem with some items that were previously impossible to combine into a stack. - Fixed an issue with reloading when ammo was added to inventory as the first item. - Fixed a problem with the pop-up window in the character menu. Previously, this menu “flashed” when the interface size was large - Corrections and improvements to localized versions (loading text and translations). - Other gameplay fixes and improvements (minor and minor fixes and changes). - Irrelevant items have been hidden
fixed- Gameplay fixes and improvementsThat's all for this week. Thank you for your attention to the update. Check out the latest news on the Steam news page or visit discussions . Chat with other players on the official server TDZ in Discord .
The Danger Zone changes
changedThe interface of this menu is partly outdated and requires improvement. In addition to the visual update, now by pointing at the effect, you receive more accurate information about the changes being applied: a corresponding symbolizing marker appears next to the indicator.
changedAn element that has been asking for a long time. Instead of immediately leaving the shelter, starting with this version, the player is given a choice: go straight to the global map, go outside the shelter, or stay in the shelter.
fixedFixed a problem with bleeding of a certain limb that could not be bandaged. - Fixed a problem with some items that were previously impossible to combine into a stack. - Fixed an issue with reloading when ammo was added to inventory as the first item. - Fixed a problem with the pop-up window in the character menu. Previously, this menu “flashed” when the interface size was large - Corrections and improvements to localized versions (loading text and translations). - Other gameplay fixes and improvements (minor and minor fixes and changes). - Irrelevant items have been hidden
fixedThat's all for this week. Thank you for your attention to the update. Check out the latest news on the Steam news page or visit discussions . Chat with other players on the official server TDZ in Discord .
- Updated character menu
The interface of this menu is partly outdated and requires improvement. In addition to the visual update, now by pointing at the effect, you receive more accurate information about the changes being applied: a corresponding symbolizing marker appears next to the indicator.
- Raid menu
An element that has been asking for a long time. Instead of immediately leaving the shelter, starting with this version, the player is given a choice: go straight to the global map, go outside the shelter, or stay in the shelter.
In addition to direct functionality, this menu will provide important information in the form of warnings (shown in the screenshot), the player has the right to ignore them.
- New mini map: “Beyond the Shelter”
- Gameplay fixes and improvements
Fixed a problem with bleeding of a certain limb that could not be bandaged. - Fixed a problem with some items that were previously impossible to combine into a stack. - Fixed an issue with reloading when ammo was added to inventory as the first item. - Fixed a problem with the pop-up window in the character menu. Previously, this menu “flashed” when the interface size was large - Corrections and improvements to localized versions (loading text and translations). - Other gameplay fixes and improvements (minor and minor fixes and changes). - Irrelevant items have been hidden
That's all for this week. Thank you for your attention to the update. Check out the latest news on the Steam news page or visit discussions. Chat with other players on the official server TDZ in Discord.