Full notes
Full The Cursed Amulet update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Fixes
- UI and audio
The Cursed Amulet changes
The Cursed Amulet has been updated to a new version, fixing some issues with lighting and bugs.
Improvements and changes:
Added more crystals to the "Steep Falls" level to improve the lighting.
Added stronger lights to the crystal indicators in the "Traps" level to better indicate which crystal indicator is glowing.
Added Russian translation done by Berry
Fixed a lighting error that caused the last pillar to be hidden in pitch black darkness in "The Amulets Challenge" level.
Fixed a bug that made the incorrect selected symbols go deeper in the wall after pulling the lever in "The Amulets Challenge" level.
Fixed a bug that caused the rotating pedestals to rotate more than needed by moving left and right when the laser makes first contact with the crystal symbol of the pedestal in the "Rays and Symbols" level.
Fixed a bug that caused the game to always select the highest resolution when entering the "Graphics options" menu in windowed mode.
Changed the small crystal's position in the "Cave Entrance" level to make it more noticeable.
Changed the last part of the "The Amulets Challenge" level so that the crystals on the pillars now illuminate when the final part of the puzzle is reached.
Changed the "Crystal Memory" puzzle to make the puzzle start from the beginning of the new combination after making a mistake.
We hope that you continue enjoying The Cursed Amulet even more after these changes!
Source
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