Full notes
Full The Curse of Tethria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
The Curse of Tethria changes
The demo build has been updated based on feedback and internal testing.
There is now a control guide that shows what buttons perform what actions.
Initial shader compilation progress is now shown on screen. You can play during this time, but performance will be reduced during compilation.
The camera behaves better near walls and will move upward so you can still see.
The character will hold their shield more to the side and have more motion when you go to block.
Enemies move a little slower than the original demo version.
Source
Changelog.gg summarizes and formats this update. How we read updates.
