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Steam News2 December 20214y ago

Update V1.018

Hi All. We have just uploaded a minor update V1.018 to add a new feature and some game play changes. We have also fixed a couple of problems that we spotted ourselves during testing.

Full notes

Full The Curse of Feldar Vale update

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What changed

3 fixes3 additions3 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
addedWe have just uploaded a minor update V1.018 to add a new feature and some game play changes.
fixedWe have also fixed a couple of problems that we spotted ourselves during testing.
addedNew Feature : Transparent Portrait Backgrounds A new option has been added to allow the game tokens and portraits in dialogs to be placed on a transparent (rather than colored) background.
addedChanged : A new message is displayed which should help avoid confusion when completing the Ehrich quest at Hermit's Cave.
changedChanged : Spotting hidden units/objects has been reworked to be more realistic. For example, a unit cannot spot a hidden enemy while the unit is Paralyzed, Asleep, Unconscious etc.
changedChanged : When overwriting a Saved Game, the folder's timestamp is now updated to the current time (so the save will move to the top of the Load Dialog list).

The Curse of Feldar Vale changes

addedWe have just uploaded a minor update V1.018 to add a new feature and some game play changes.
fixedWe have also fixed a couple of problems that we spotted ourselves during testing.
addedNew Feature : Transparent Portrait Backgrounds A new option has been added to allow the game tokens and portraits in dialogs to be placed on a transparent (rather than colored) background.
addedChanged : A new message is displayed which should help avoid confusion when completing the Ehrich quest at Hermit's Cave.
changedChanged : Spotting hidden units/objects has been reworked to be more realistic. For example, a unit cannot spot a hidden enemy while the unit is Paralyzed, Asleep, Unconscious etc.

Hi All.

We have just uploaded a minor update V1.018 to add a new feature and some game play changes.

We have also fixed a couple of problems that we spotted ourselves during testing.

  • New Feature: Transparent Portrait Backgrounds

    A new option has been added to allow the game tokens and portraits in dialogs to be placed on a transparent (rather than colored) background.

  • ChangedA new message is displayed which should help avoid confusion when completing the Ehrich quest at Hermit's Cave.
  • ChangedSpotting hidden units/objects has been reworked to be more realistic. For example, a unit cannot spot a hidden enemy while the unit is Paralyzed, Asleep, Unconscious etc.
  • ChangedWhen overwriting a Saved Game, the folder's timestamp is now updated to the current time (so the save will move to the top of the Load Dialog list).
  • Fixed: A unit could gain extra movement when using Spilt Movement and spotting an enemy. [Internal Bug]

  • Fixed: When returning to a previous location with an active trap trigger in play and Split Movement in effect, a crash occurs. [Internal Bug]

We hope you like the (admittedly small!) improvements and please let us know if you have any problems with the update.

All the best.

Ian & Jann

Source

Steam News / 2 December 2021

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