Full notes
Full The Cubiw Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Balance
- Store
- Fixes
The Cubiw Dungeon changes
-Added: The Challenge Mode, unlocked after beating the game for the first time
-Added: 7 New Items
-Added: 4 New enemies
-Added: 6 New achievements
-Added: Rare and Superare Rooms (1/20 and 1/150 of spawning one every room)
-Added: A Enemipedia where you can see the chances of any enemy of spawning at any zone
-Added: 41 Normal Rooms + 63 Rare And Superare Rooms + 17 Special room configurations, for a total of 121 New Rooms!
-Added: A new visual effect when getting hit (It can be disabled), remember to activate the music!
-Changed: The Worker Cube (the Shop robots) Now Has 6Hp instead of 1Hp
-Changed: The defense stat now gives a chance to block damage
-Changed: The Devil only buffs enemies by 1 level instead of 2
-Changed: Made the way that the game registers and creates special rooms to make it more versatile
-Changed: The Treasure room and Shop can spawn in other room spots instead of always 3 and 8
-Changed: The Red Star is now obtained by beating all the challenges and no longer by winning with the weird amulet
-Fixed: You can no longer dash to skip grabbing character items
-Fixed: Familiars now get paused when you pause
-Fixed: The Animation of walking for enemies and the player should no longer be faster on diagonals
-Fixed: The Sword Cube Now can do damage on contact with the player
Source
Changelog.gg summarizes and formats this update. How we read updates.
