Full notes
Full The Crown of Wu update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Store
The Crown of Wu changes
Monkey King fans, attention! The adventure inspired by the Chinese legend of Wukong has a new demo and will introduce all these new features:
Combat and movement
Added blocking ability
Improved feedback on hits and blocks during combat.
Fixes in the buffer of the attacks that improve the feeling when doing the pierce attack
Fixed a bug that caused the focus to change during combat
Fixed a bug that caused the sprint to be reactivated when it shouldn't be
Fixed a bug where the camera shake during the sprint remained perpetual
Level Design
Redesigned tutorials
Improved the windmill puzzle design
Fixed several bugs related with collisions
Fixed a bug where the videos of the monoliths didn't play correctly
UI
Improved HUD and pause menu artwork
Added control information on creepers
Options
Added fullscreen and window options
Added V-Sync option
Improved multi-language translations
FX & SFX
Added missing audio effects
Added visual aids on interaction actors
Improved healing skill FX
Fixed camera blur and depth of field
The game puts us in the role of Wu in an adventure and a world inspired by Journey to the West, the traditional Chinese tale starring the Monkey King, where we will have to go from anti-hero to hero trying to recover the crown and end Zhu.
If you liked the demo, don't forget to add The Crown of Wu to wishlists!
Source
Changelog.gg summarizes and formats this update. How we read updates.
