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Steam News27 May 20261mo ago

Demo Patch Notes

Demo Patch Notes After listening to community feedback, I’ve brought several improvements and adjustments to the demo. Improved ally AI.

Full notes

Full The Crimson Hunt update

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What changed

0 fixes1 addition5 changes0 removals
  • Gameplay
  • Performance
changedAfter listening to community feedback, I’ve brought several improvements and adjustments to the demo.
changedImproved ally AI. Your companion will no longer remain static and will now be more useful when stunning enemies. A new mechanic has also been added where she will shine her flashlight toward wherever you aim with right click.
changedImproved responsiveness of combat animations and interactions, making everything feel more natural and fluid, while also fixing melee attacks missing unexpectedly.
addedAdded and updated animations for the base enemies. Their movements are now more fitting for their type, while also helping make combat feel faster and more dynamic overall.
changedImprovements to lighting and optimization.
changedVarious other tweaks and improvements to make the overall experience feel smoother, more natural, and more polished.

The Crimson Hunt changes

changedAfter listening to community feedback, I’ve brought several improvements and adjustments to the demo.
changedImproved ally AI. Your companion will no longer remain static and will now be more useful when stunning enemies. A new mechanic has also been added where she will shine her flashlight toward wherever you aim with right click.
changedImproved responsiveness of combat animations and interactions, making everything feel more natural and fluid, while also fixing melee attacks missing unexpectedly.
addedAdded and updated animations for the base enemies. Their movements are now more fitting for their type, while also helping make combat feel faster and more dynamic overall.
changedImprovements to lighting and optimization.

Demo Patch Notes

After listening to community feedback, I’ve brought several improvements and adjustments to the demo.

  • Improved ally AI. Your companion will no longer remain static and will now be more useful when stunning enemies. A new mechanic has also been added where she will shine her flashlight toward wherever you aim with right click.

  • Improved responsiveness of combat animations and interactions, making everything feel more natural and fluid, while also fixing melee attacks missing unexpectedly.

  • Added and updated animations for the base enemies. Their movements are now more fitting for their type, while also helping make combat feel faster and more dynamic overall.

  • Improvements to lighting and optimization.

  • Various other tweaks and improvements to make the overall experience feel smoother, more natural, and more polished.

Source

Steam News / 27 May 2026

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