HomeGamesUpdatesPricingMethodology
Steam News28 July 201411y ago

Bucket o' Changes: 0.9.1 Update

With the game feature complete we've been polishing things up, getting to all the little things that we didn't have time to revise before, and making sure the game is as bug-free as possible.

Full notes

Full The Counting Kingdom update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
addedWith the game feature complete we've been polishing things up, getting to all the little things that we didn't have time to revise before, and making sure the game is as bug-free as possible. Here's the list of what's new in this build: End of Game Cinematic After you've been kind enough to rescue the Kingdom, it's time to celebrate! I don't want to spoil the ending, but I can promise that it includes cake. If you've already finished the game, you can access this cinematic by clicking on the little gear button on the Title Screen, and selecting "End Story". This will be locked until you finish the game, so no peeking ahead! New Particle and Sound Effects Check out the new particle effects for the Kaboom potion, Freeze potion, and the crumbling towers. We also have new sounds for the Kaboom potion and Battering Rams. Tiny Changes
changedUpdated Credits screen
changedThe Kaboom potion now gives 200 points
addedPlayers can now reset their save data from the title screen menu
addedPlayers can now access both cinematics from the title screen menu
fixedBugs that have been fixed [list]

The Counting Kingdom changes

addedWith the game feature complete we've been polishing things up, getting to all the little things that we didn't have time to revise before, and making sure the game is as bug-free as possible. Here's the list of what's new in this build: End of Game Cinematic After you've been kind enough to rescue the Kingdom, it's time to celebrate! I don't want to spoil the ending, but I can promise that it includes cake. If you've already finished the game, you can access this cinematic by clicking on the little gear button on the Title Screen, and selecting "End Story". This will be locked until you finish the game, so no peeking ahead! New Particle and Sound Effects Check out the new particle effects for the Kaboom potion, Freeze potion, and the crumbling towers. We also have new sounds for the Kaboom potion and Battering Rams. Tiny Changes
changedUpdated Credits screen
changedThe Kaboom potion now gives 200 points
addedPlayers can now reset their save data from the title screen menu
addedPlayers can now access both cinematics from the title screen menu

With the game feature complete we've been polishing things up, getting to all the little things that we didn't have time to revise before, and making sure the game is as bug-free as possible. Here's the list of what's new in this build: End of Game Cinematic After you've been kind enough to rescue the Kingdom, it's time to celebrate! I don't want to spoil the ending, but I can promise that it includes cake. If you've already finished the game, you can access this cinematic by clicking on the little gear button on the Title Screen, and selecting "End Story". This will be locked until you finish the game, so no peeking ahead! New Particle and Sound Effects Check out the new particle effects for the Kaboom potion, Freeze potion, and the crumbling towers. We also have new sounds for the Kaboom potion and Battering Rams. Tiny Changes

  • Updated Credits screen

  • The Kaboom potion now gives 200 points

  • Players can now reset their save data from the title screen menu

  • Players can now access both cinematics from the title screen menu

Bugs that have been fixed

Players can click castles during the "You Rescued The Counting Kingdom" screen

Monsters that are moved onto doubling tiles do not have their numbers doubled

The spell effect doesn't show up for the armored monster the second time you cast a spell on it

If you move a monster behind a battering ram it stops moving forward

If you use a freeze potion and the battering rams come out during the next two turns, after the potion wears off that row of monsters doesn't move forward

Players can use the Move potion, but then not click on any of the arrows The game is very close to launching - we'll be announcing the official date tomorrow! If you find any bugs please let us know in the forums so that we can get those all squashed as quickly as possible! Thanks as always, Jenna and the LWI team ːwizardmagicː

Source

Steam News / 28 July 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.