In this update2
Full notes
Full The Count of Monte Clicker update
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What changed
- Gameplay
- Fixes
- UI and audio
- Balance
The Count of Monte Clicker changes
WHAT's NEW??
BUG FIXES
Fixed a bug that could cause upgrades to disappear in chapter 2 and 4.
Made changes to stop clicks going through windows
'Depth of character' personality trait no longer resets itself.
Made a fix to stop musket balls hanging around. (I had trouble reproducing this one. lmk if it's still happening)
Made the options menu available during Chapter 3.
Removed the 'heavy shot' skill that shouldn't have been appearing.
'Weak Points' skill no longer upgrades twice.
Fixed 'return to cell' in chapter 4.
Fixed a bug where the achievement for escaping was only granted after finished chapter 3.
Fixed a text bug on the mirror and made additional mirror VFX visible.
BALANCE
Showmanship now affects battle-axe rotation speed as described.
Lowered the cost of some skills later in chapter 2, lowered the cost of all skills in chapter 4.
Raised 'Mouse Empathy' cap to 16 from 10.
Massive thanks to everyone who reported issues! I appreciate it a lot.
Thank you for playing!!
-Adam
Source
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