Full notes
Full The Commission 1920: Organized Crime Grand Strategy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
The Commission 1920: Organized Crime Grand Strategy changes
New Features
AI has been reworked!
AI players now have an Animosity value for each opposing family. This value increases when targeted by aggressive actions. Higher animosity means you're more likely to be targeted by them in turn!
You can now view Animosity towards your family from the Intel Panel.
AI players are no longer biased against assigning units to occupied territory.
AI players are more likely to start conflicts when another family has low Muscle presence in their territory.
The campaign Pause Menu can now be opened with the Esc key.
The Options Menu is now accessible from the campaign Pause Menu.
Added a confirmation popup and SFX when selling racket investments.
Added entries to the Report Panel for conflicts involving your family.
Bugfixes
Fixed a bug that would cause the game to freeze when processing conflicts, if a family was already wiped out by a previous conflict.
Source
Changelog.gg summarizes and formats this update. How we read updates.
