Full notes
Full The Colony 2044 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
The Colony 2044 changes
New Features
Save slots now show the total time spent playing on that save.
Added clearer areas for dragging items to drop, equip, and unequip.
Added a quickslot bar for using equipped items.
Added lettuce crop and removed wheat crop from farms.
Recruiting new colonists now spawns them in the home world instead of the active world.
Bugs Fixed
Fixed an issue causing multiple worlds to be generated on a first load. This may fix crashing for some users when starting a new game.
Fixed an issue with audio volumes resetting after returning to main menu.
Fixed an issue with colonists not working after waking up and other various issues with tasks.
Fixed aspect ratio in research menu to allow full navigation when unlocking new research.
Fixed an issue causing the player HUD to disappear after saving a game.
Fixed an issue allowing the player to travel before completing the tutorial quest.
Tweaks
Tweaked the damage of melee weapons.
Tweaked the damage of zombie bites.
Tweaked the bleed, bandage, mending, and healing rates of the player and colonists.
Tweaked the chance for colonists to spawn with certain traits.
Reorganized the research menu unlock order.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
