In this update1
Full notes
Full The City Must Grow update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello,
What changed
- UI and audio
- Gameplay
The City Must Grow changes
This update contains many minor ui improvements and some changes that affect game diffuculty. All details are below.
Thanks for playing the game!
Changelog
Notable
Ui; Added tooltip messages to cycle status messages.
Ui; Added information about which cycle status affected grow meter positively or negatively.
Ui; Added 3D range of job providers to the structure details.
Game; It is easier to build offices now.
Game; Industrial production is increased.
Minor
Ui; Steam achievement notification popup moved to the top right corner.
Ui; Added default map view mode button.
Ui; Fixed that completed objective "Ok" button was not readable.
Ui; Esc key switches to default map mode.
Ui; Esc key closes structure details.
Ui; Esc key cancels marking drag.
Ui; Now camera can be rotated using Q and E keys.
Ui; Structure details are closed on second click on the structure.
Ui; Structure details are closed on click panel.
Ui; Changed disabled buttons color.
Ui; Added shortcut keys for map modes.
Ui; Updated controls page.
Ui; Hint message font is bigger now.
Ui; Updated hint messages.
Ui; Updated objective panel and popup.
Ui; Fixed a bug that when game is over, displayed cycle status messages was outdated.
Ui; Your record at leaderboard is highlighted differently depends on is it updated or old record.
Ui; Added game version info to leaderboard records.
Game; Increased road and residential zone operation possibility.
Game; Added some constraints for industry buildings to prevent spammed industry zone.
Game; Limited the number of buildings can be constructed in one cycle.
Game; Optimized building construction internals.
Source
Changelog.gg summarizes and formats this update. How we read updates.
