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Steam News19 June 20215y ago

Minor update(2.17)

Minor update (Version 2.17) ・Fixed an issue where the bullet hole decal (large) would follow the player around. ・Fixed an issue where the previous move input was left behind when reviving with the pattern buffer.

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What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedMinor update (Version 2.17) ・Fixed an issue where the bullet hole decal (large) would follow the player around. ・Fixed an issue where the previous move input was left behind when reviving with the pattern buffer. ・Fixed the display time of the message when getting items. ・Fixed an issue where the previous move input was left on when resurrecting with pattern buffer. ・Fixed a problem where "give all" was not working. ・Fixed an issue where the secondary Meta Magnum would show bullet holes even if the decals were turned off. ・Fixed an issue where an SSM didn't leave a bullet hole. ・Fixed a problem with the amount of money when selling bullets. ・Implemented a pausable weapon change menu for a gamepad

The Citadel changes

fixedMinor update (Version 2.17) ・Fixed an issue where the bullet hole decal (large) would follow the player around. ・Fixed an issue where the previous move input was left behind when reviving with the pattern buffer. ・Fixed the display time of the message when getting items. ・Fixed an issue where the previous move input was left on when resurrecting with pattern buffer. ・Fixed a problem where "give all" was not working. ・Fixed an issue where the secondary Meta Magnum would show bullet holes even if the decals were turned off. ・Fixed an issue where an SSM didn't leave a bullet hole. ・Fixed a problem with the amount of money when selling bullets. ・Implemented a pausable weapon change menu for a gamepad

Minor update (Version 2.17) ・Fixed an issue where the bullet hole decal (large) would follow the player around. ・Fixed an issue where the previous move input was left behind when reviving with the pattern buffer. ・Fixed the display time of the message when getting items. ・Fixed an issue where the previous move input was left on when resurrecting with pattern buffer. ・Fixed a problem where "give all" was not working. ・Fixed an issue where the secondary Meta Magnum would show bullet holes even if the decals were turned off. ・Fixed an issue where an SSM didn't leave a bullet hole. ・Fixed a problem with the amount of money when selling bullets. ・Implemented a pausable weapon change menu for a gamepad

Source

Steam News / 19 June 2021

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