HomeGamesUpdatesPricingMethodology
Steam News20 April 20262mo ago

Demo first patch

The Demo has been out for a couple days now, and i noticed a couple things that needed to be fixed, so here's a patch, it's already out now.

Full notes

Full The Cinder Throne update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions6 changes0 removals
  • Maps
  • Balance
  • Gameplay
  • UI and audio
fixedThe Demo has been out for a couple days now, and i noticed a couple things that needed to be fixed, so here's a patch, it's already out now. This time balance changes are aimed at making the early game stages easier, especially when you are unlucky. Balance Changes:
changedRanged enemies base damage 6 -> 4
changedTank enemies armor scaling halved
changedYou can't visit the well anymore (The empty blue box with stars) by clicking on the side of other buildings. The well is not supposed to be in the demo since it's for late-game stuff.
changedTooltips shouldn't be able to go outside the screen if you play in a resolution that is not 1920x1080 (i've had a hard time testing this, if you still encounter this bug please let me know.)
changedManabar and spellslots don't cover up tooltips anymore.
Ranged enemies base damage64Ranged enemies base damage decreased, nerf

The Demo has been out for a couple days now, and i noticed a couple things that needed to be fixed, so here's a patch, it's already out now. This time balance changes are aimed at making the early game stages easier, especially when you are unlucky. Balance Changes:

  • Your first Attack is now consistently fast if you haven't attacked in a while (this is a buff to slow weapons)

  • Ranged enemies base damage 6 -> 4

  • Tank enemies armor scaling halved

  • You can't drop the same item slot twice in a row

  • You can't encounter a miniboss twice in a row

  • Wave 1 enemies drop more exp and gold ( You always hit level 2 in the first wave )

Bug Fixes:

  • You can't visit the well anymore (The empty blue box with stars) by clicking on the side of other buildings. The well is not supposed to be in the demo since it's for late-game stuff.

  • Tooltips shouldn't be able to go outside the screen if you play in a resolution that is not 1920x1080 (i've had a hard time testing this, if you still encounter this bug please let me know.)

  • Manabar and spellslots don't cover up tooltips anymore.

  • Light stealer doesn't hit more enemies than it should anymore.

  • The Map stops at stage 50

  • You Shouldn't be albe to see if an item is enchanted while it is still dropping.

  • Various translations fixes

Source

Steam News / 20 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.