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Full The Chemist update
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Repeated intro
Greetings folks! To make up for the rather slow-ish patches of this month and to celebrate for our successful-ish release (could've been worse!) we're hosting a giveaway on indieDB! Gonna be giving out some 50 copies to the lucky few. Go sign up even if you have the game - you can always make a friend happy! What's more is; we've officially started our VR development. Don't fret, we're actually getting help from another experienced fellow coder on this so it won't interfere with our own agenda. Not much is clear on how long it'll take yet but I'll give a full-fledged report on our VR development plans as soon as things are a bit more clear. And lastly, I've realized that given how much work the game needs I am just not able to keep up with the discussions as much as I did before. To remedy this and ensure that we keep listening to you good people I've asked help from a couple of my fellow developers. They'll be around in the discussions from now on, keeping a list of the bugs&suggestions&ideas etc... You'll hear from them over in the discussions!
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