Full notes
Full The Cavern update
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Repeated intro
Hey everyone! We listened to people in the online gaming community *doc reference* and have come up with a nice update that should improve quality of life in a number of areas! A major point to mention would be the fact that you will now never again have the problem of dropping something small like a page or a key and not be able to pick it back up off the ground. Due to differences in the Vive's calibration, the floor could be too far away for you to pick things up. The head collision system has been improved as well and should come on far less when you don't want it to. There's a slew of other things, so check out the full changelog here:
What changed
- Gameplay
- UI and audio
- Fixes
Fixes:
Head collision system comes on too frequently and can be annoying
You could keep throwing rocks in the buckets which would eventually break the game
The light in the generator room didn't turn on when the generator started
Axe now makes sounds when it collides with objects in the world
Fixed the loading screen in the Main Menu being parented to your head
Sometimes you wouldn't be able to pick small object off of the ground due to some Vive floor calibrations.
Changes:
Certain tools now should only take one swing to use instead of several
If you throw far too many rocks into a bucket, the bucket will reset
One of the notes in the waterfall room has been moved to a better location
Some tweaks to the loading screen, but more will be coming shortly to fix some visual issues
The large combination wheels have been moved slightly and angled toward the player so that they're easier to reach
Thanks for all of the comments and feedback, keep them coming!
Source
Changelog.gg summarizes and formats this update. How we read updates.
