Full notes
Full The Carnival Of Company update
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What changed
- Gameplay
- UI and audio
- Fixes
The Carnival Of Company changes
Demons battling demons!
The new major patch is ready! After a lot of hard work, we've made many changes:
Added German, French, and Italian languages.
Made changes to the UI style.
Added key mapping.
We removed mid-line attacks from the game's main mechanic, parrying. We initially added this attack style to keep things straightforward, but we realized it caused confusion. Now, you only need to parry attacks from the left or right.
Improvements were made to enhance the feel of parrying and perfect blocking.
We've fixed many minor bugs related to the game.
The Carnival of Company is better today than it was yesterday, and our goal is to make it even better tomorrow. If you play the demo, please be sure to give us your feedback.
Looking Ahead:
For the next update, our goals include:
Adding Spanish language support.
We were a bit reserved in explaining the game's story to avoid losing players' interest, but we’re overcoming that fear now. We will more freely share the rich backstory, increasing the number of dialogues between Marcus and Jack. We’ll also provide continuous hints about what the Carnival really is. Players will have the option to skip these dialogues if they choose.
We’ll revisit the foliage to better match the theme. Flowers will take on a more demonic look while still remaining visually appealing. After all, if the realms of demons looked too dreadful, even demons wouldn’t want to live there.
We expect to encounter and fix several bugs.
Until our next descent into terror among the flowers, Deniz and Abil ❤️❤️❤️
Source
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