Update log
Full The Caribou Trail update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- UI and audio
August 7, 1915
St. John’s, Newfoundland
Weather: Overcast. Atlantic wind rolling in from the harbour.
Hello b’ys,
We’ve been listening.
Out here, small things matter. You walked the ridge with us and pointed out what needed tightening.
Orders have been issued.
Settings
Mouse and gamepad sensitivity now allow for a greater range of adjustment.
Added support for 2560 x 1440 resolution.
Bug Fixes
The map now renders at a higher resolution, even when using lower quality settings or settings too demanding for your hardware.
The map state now properly saves and reloads when quitting the game or restarting from a checkpoint.
Fixed an audio issue where breathing loops could overlap.
Various French localization fixes.
Miscellaneous
Added a warning when returning to the main menu to prevent accidental progression loss.
Various quality of life improvements and minor fixes.
Your reports helped steady our preparations.
We will keep refining what we carry.
Stay close.
- Fisher
Source
