Full notes
Full The Capture Worlds update
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Repeated intro
Hello everyone,its been a while i hope you are doing great! Here are the patch notes for the update V0.34 The main feature of this patch is: The Town Invasions After act 3 when you meet the "Chronos Team" they will start to invade the town every Saturday at 12 pm (in-game time)
What changed
- Events
- Store
- Performance
- Gameplay
- UI and audio
The Capture Worlds changes
They will increase by one in every you defeat an invasion until they are a total of 12.
The first invasion will be only 1 enemy and after that you can fight them all to get the reward or you can skip the invasion by talking with this guy:
If you decide to defeat them all after the fight you will get a chest that contains items,the amount of items will depend on how many enemies you defeat. But make sure to loot it because it will despawn if you exit the town or the game.
Improvements: Added buttons for Store all and Store Similar to the storage , this will make things easier to manage your items.
Town got an update on the graphics part added some details and improve some performance.
The water was changed and later i will have the water of the other worlds change too even the ones from the mods :
The Vs npc was change to have no loading time and when you finish the battle you will be send back to the original world you started the battle but now you can't save while in a battle vs an npc .Added a ui that displays the opponent's monster team there level and if they are OK they will be gray out. The opponent's monsters will start to move around until you release your monster . The map also got some graphical improvements
The Vs Boss map also got some graphical improvements . Items like food and water will not close the item selection ring after using it this will be added to other item as needed. Added a key to toggle all the ui(user interface) while controlling your character for now it is set to "insert" but you can change this in the launcher. Important Note: This patch will be on a testing branch for a week , i will be doing more play testing on it and when i'm sure there are no game braking bugs i will move it to be the main build. You can always opt-in to try this version in the steam settings.So this patch will be on the live version next week(June 8 2019). I apologies for the long absence ,but i'm back to it and with more knowledge than before.It will help make the game better for sure!. I stated doing live streaming in YouTube while i work in the game , drop by and say hello if you want , normally i start around 4 or 5 pm central time. Here is the link: WorldsDev YouTube Channel Subscribe if you want ,that will help to let more people know about the game. That would be all for this one and remember that your feedback is very important so if you have any ideas/suggestions for improvement make sure to post them this will help to make a better game! If you find any bug while playing it would be very much appreciated if you report them on the discussions section and thanks to all of you have report them. That would be all for now and like always Thank you for your support! and believing in The Capture Worlds!
Source
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