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Steam News17 December 20187y ago

Update 1.1

Hey everyone, We're happy to announce the release of patch 1.1 for The Captives: Plot of the Demiurge. This patch includes a variety of quality of life improvements, as well as bugfixes.

Full notes

Full The Captives: Plot of the Demiurge update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, We're happy to announce the release of patch 1.1 for The Captives: Plot of the Demiurge. This patch includes a variety of quality of life improvements, as well as bugfixes. Below you can read a list of all the changes we've made to the game. Quality of life changes:

What changed

21 fixes2 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
changedHey everyone, We're happy to announce the release of patch 1.1 for The Captives: Plot of the Demiurge. This patch includes a variety of quality of life improvements, as well as bugfixes. Below you can read a list of all the changes we've made to the game. Quality of life changes:
addedAdded the ability to restart a dungeon, this allows you to change your build as well.
changedImproved UI scaling on 4k monitors, as well as low-resolution screens.
changedUpgraded the Unity Version to 2018.2.12. This should resolve the issue that some users reported, that caused the game to only show a black screen on launch.
addedAdded the option to skip the credits.
changedImproved the victory screen at the end of the game.

The Captives: Plot of the Demiurge changes

changedHey everyone, We're happy to announce the release of patch 1.1 for The Captives: Plot of the Demiurge. This patch includes a variety of quality of life improvements, as well as bugfixes. Below you can read a list of all the changes we've made to the game. Quality of life changes:
addedAdded the ability to restart a dungeon, this allows you to change your build as well.
changedImproved UI scaling on 4k monitors, as well as low-resolution screens.
changedUpgraded the Unity Version to 2018.2.12. This should resolve the issue that some users reported, that caused the game to only show a black screen on launch.
addedAdded the option to skip the credits.
  • Added the ability to restart a dungeon, this allows you to change your build as well.

  • Improved UI scaling on 4k monitors, as well as low-resolution screens.

  • Upgraded the Unity Version to 2018.2.12. This should resolve the issue that some users reported, that caused the game to only show a black screen on launch.

  • Added the option to skip the credits.

  • Improved the victory screen at the end of the game.

Bugfixes:

  • Fixed various typos.

  • Fixed a potential error in the credits.

  • Fixed a wrong title for the level of the savegame upon completing the game.

  • Fixed various issues that caused inconsistent lighting.

  • Fixed kill achievement stats not updating properly.

  • Fixed issues with exotic keybinds.

  • Fixed first tutorial in the level 1 intro showing, even though the no-tutorial modifier was enabled.

  • Fixed npcs being able to be pushed around in dungeon 5.

  • Minions now die upon defeating the boss in dungeon 6.

  • Fixed lag spike upon entering boss fight in dungeon 8.

  • Fixed a bug where loading a completed savegame was no longer possible.

Changes to levels:

  • Fixed a floating chandelier in dungeon 1.

  • Fixed an incorrect texture in dungeon 2.

  • Fixed a wrongly configured light in dungeon 3.

  • Fixed a position of an enemy in dungeon 4 that caused issues in "Dante Mode"

  • Fixed an issue with a decal in the hub.

  • Fixed a wrongly configured light in dungeon 5.

  • Fixed a z-fighting issue in dungeon 5.

  • Moved a key in dungeon 7 slightly.

  • Increased rotation speed of the boss in dungeon 8.

  • Fixed an invisible wall in hub outro 8.

  • Fixed guard escaping prison in the intro to level 9.

  • Fixed potential navigation issues in dungeon 9.

  • Fixed a floating bag in dungeon 10.

Source

Steam News / 17 December 2018

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