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Steam News7 July 20169y ago

The Brookhaven Experiment - 7-Jul-16 Update

Thank you for all the very positive and very supportive reviews. It’s great to see that so many people are enjoying the game.

Full notes

Full The Brookhaven Experiment update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Fixes
changedThank you for all the very positive and very supportive reviews. It’s great to see that so many people are enjoying the game. The feedback you’ve written and bugs you’ve reported have been tremendously helpful, please keep ‘em coming! This update fixes some of the higher priority issues that the team could quickly get to as they recover from the launch of the game and continue work on the ‘to do’ list posted in the previous update. Fixes include: -Fix for a crash that occurred when Flashbangs were used on the little monsters -Fix for the wrong level being loaded when the Peoria Caverns was selected -Fix for the Bridge level not loading when selected from the menu -Fix for occasionally getting stuck in the menu if the player shot to the side -Fix for a worm not getting destroyed if it died while retreating after biting the player -Fix for infinite magazine extension and related issues with being able to select/reselect buffs -Increased VO volume -Spelling fixes -Tweaks to the spawns in the Storm Drain level

The Brookhaven Experiment changes

  • Stormhero
changedThank you for all the very positive and very supportive reviews. It’s great to see that so many people are enjoying the game. The feedback you’ve written and bugs you’ve reported have been tremendously helpful, please keep ‘em coming! This update fixes some of the higher priority issues that the team could quickly get to as they recover from the launch of the game and continue work on the ‘to do’ list posted in the previous update. Fixes include: -Fix for a crash that occurred when Flashbangs were used on the little monsters -Fix for the wrong level being loaded when the Peoria Caverns was selected -Fix for the Bridge level not loading when selected from the menu -Fix for occasionally getting stuck in the menu if the player shot to the side -Fix for a worm not getting destroyed if it died while retreating after biting the player -Fix for infinite magazine extension and related issues with being able to select/reselect buffs -Increased VO volume -Spelling fixes -Tweaks to the spawns in the Storm Drain level

Thank you for all the very positive and very supportive reviews. It’s great to see that so many people are enjoying the game. The feedback you’ve written and bugs you’ve reported have been tremendously helpful, please keep ‘em coming! This update fixes some of the higher priority issues that the team could quickly get to as they recover from the launch of the game and continue work on the ‘to do’ list posted in the previous update. Fixes include: -Fix for a crash that occurred when Flashbangs were used on the little monsters -Fix for the wrong level being loaded when the Peoria Caverns was selected -Fix for the Bridge level not loading when selected from the menu -Fix for occasionally getting stuck in the menu if the player shot to the side -Fix for a worm not getting destroyed if it died while retreating after biting the player -Fix for infinite magazine extension and related issues with being able to select/reselect buffs -Increased VO volume -Spelling fixes -Tweaks to the spawns in the Storm Drain level

Source

Steam News / 7 July 2016

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