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Steam News6 July 20214y ago

Game On!

The final V2 build is finally on it's way! I didn't think this would happen; my backups were all lost- the only thing that survived anywhere after catastrophic data loss across multiple drives (it's a long story), was t

Full notes

Full The Bounty V2 update

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What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
changedOr so I thought. I recently came across a partial mobile build that I had been working on last year, that OneDrive had taken upon itself to start uploading before the connection was severed. Fortunately, all of the code survived. So! The past couple of weeks I've spent a lot of time re-importing and fixing assets from the Steam game, as well as rebuilding lost scripting; the stuff that had been changed to facilitate the mobile game. Thank whatever gods there may be that I left all of the level data!
changedStay tuned, and thank you for your support.

The Bounty V2 changes

changedOr so I thought. I recently came across a partial mobile build that I had been working on last year, that OneDrive had taken upon itself to start uploading before the connection was severed. Fortunately, all of the code survived. So! The past couple of weeks I've spent a lot of time re-importing and fixing assets from the Steam game, as well as rebuilding lost scripting; the stuff that had been changed to facilitate the mobile game. Thank whatever gods there may be that I left all of the level data!
changedStay tuned, and thank you for your support.

The final V2 build is finally on it's way!

I didn't think this would happen; my backups were all lost- the only thing that survived anywhere after catastrophic data loss across multiple drives (it's a long story), was the packaged release.

Or so I thought. I recently came across a partial mobile build that I had been working on last year, that OneDrive had taken upon itself to start uploading before the connection was severed. Fortunately, all of the code survived. So! The past couple of weeks I've spent a lot of time re-importing and fixing assets from the Steam game, as well as rebuilding lost scripting; the stuff that had been changed to facilitate the mobile game. Thank whatever gods there may be that I left all of the level data!

Bottom line, this journey is finally coming to a close. There's a lot of work to do, but it's progressing very quickly.

Stay tuned, and thank you for your support.

-Dave

Source

Steam News / 6 July 2021

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