In this update6
Full notes
Full The Bornless update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Performance
- UI and audio
- Server
The Bornless changes
Greetings Seekers,
Seekers, the ritual calls once again...
We’re opening the gates for a limited weekend playtest this weekend, October 25th and 26th. Specific times are still to be announced, so stay tuned to our Discord for more information.
If you’ve been waiting to step back onto Farmouth Island, now’s your chance.
Join us, explore the new updates, and help us shape the next phase of The Bornless.
PLAYTEST DETAILS
Dates: 25th and 26th October
Time: TBC - keep an eye on our Discord for more information.
Access: Request on our Steam page or join the Discord for increased odds!
PATCH NOTES - OCTOBER UPDATE
NEW AI ENEMIES
Watcher - Large flying enemy that patrols from above.
Stillborn - A disturbing SCP-style creature that haunts Farmouth Island.
Scouts / Brains - Small, fast-moving flying enemies that hunt in swarms.
NEW SYSTEMS
Building System - An early version of the building system is now available. Construct and decorate your Safehouse. (Future plans include co-op networked Safehouses.)
New Currency: Scrap - Earn Scrap by extracting valuable items and selling them after matches. Scrap will be used to help you build more on your Safehouse Island.
Grid Inventory System - Complete overhaul to a grid-style inventory for better organization and item management.
SAFEHOUSE & CHARACTERS
New cutscenes and early framework for unique character-specific quests.
MAP & LEVEL DESIGN
New Location: Radio Tower - A major addition at the center of the map.
- Town ReworkFarmouth Town redesigned for improved navigation and combat flow.
Foliage Overhaul: Full Nanite geo foliage for better performance and visuals.
DEMONS & GAMEPLAY BALANCE
- Orobas ReworkUpdated abilities for better balance and flow.
Ongoing Demon vs Human balancing: Health, movement, and ability adjustments.
COMBAT & SYSTEMS
Updated Melee System - Smoother animations and hit detection.
Vaulting System - Players can now vault over most objects.
Gunplay Improvements: Better recoil, feel, and impact feedback.
- Extraction UpdatesNew mob spawners near extraction zones.
New Healing Wheel: Access healing items with a quick radial menu (Hold 4).
TECHNICAL & BACKEND
- Server MigrationMoved to PGOS for improved matchmaking and stability.
Matchmaking UI Update: Optimized session ticket system.
Proximity VOIP Detection: Detect nearby talking players (useful for reporting).
Engine Upgrade: Moved to Unreal Engine 5.6 for performance and visual improvements.
Localization Optimizations - Improved global language support.
Server Crash Reductions - Major fixes for overall stability.
YOUR ROLE IN THE RITUAL
This playtest is all about data and feedback. Every match you play helps us improve:
Performance across varied hardware
Matchmaking efficiency
Demon balance and extraction pacing
Join our Discord to report feedback, find teammates, and talk directly with the devs.
PRE-REGISTRATION EVENT NOW LIVE
Don’t forget our Pre-Registration Event is still live.
Sign up and help unlock exclusive rewards for launch:
https://thebornless.com/preregister
We can’t wait to see you return to Farmouth Island.
Your insight fuels the darkness that binds this world together.
Until then...
#StayUnholy
The Bornless Team 🖤
Want to be among the first ones who will experience the true horrors of Farmouth? Add The Bornless to your wishlist.
The Bornless Steam post image
Source
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